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  1. Last week
  2. Привет всем! Несмотря на срыв сроков и угрозу для здоровья из-за диплома, я нашел в интернете способы быть более продуктивным. Заказывайте диплом у нас и получайте его быстро и безопасно, оплачивая после получения, с отправкой в любой регион России. only-radio.ucoz.ua/index/only_radio/0-2В producm.ru/forum/forum36/topic20659/В Желаю вам всем честных отметок! купить диплом в бугульме купить диплом в нижнем тагиле купить диплом в гатчине купить диплом тренера купить диплом в пятигорске
  3. Мы предлагаем вам купить диплом университета недорого с доставкой в любую точку России, оплачивая после получения. https://6landik-diploms.com

  4. Earlier
  5. У нас вы можете приобрести диплом университета без предоплаты, с доставкой по всей России. https://6landik-diploms.com

  6. Tanjiro

    Patch 20/3/2024

    Nuevos Shadow Sets Se agregaron los Trait Shadow set Full Power Shadow Armor Full Power Shadow Shoes Full Rate Shadow Armor Full Rate Shadow Shoes Focusing Shadow Pendant Focusing Shadow Earring Stout Shadow Pendant Stout Shadow Earring Full Spell Shadow Armor Full Spell Shadow Shoes Centering Shadow Pendant Centering Shadow Earring Witty Shadow Pendant Witty Shadow Earring Serán por drop en una box en el nuevo dungeon ya detallado arriba El NPC Trinity de los Master Shadow se modifico y se le agrego la opción de los Trait-enhanced Shadow set Los shadow normales non-class volvieron a estar por DROP de mobs Instancias Endless Cellar MVP del piso 73 Evil Tanjiro se le agrega una caja llamada God n Evil Ticket Equip Random Box = 60783, esta caja dará 2 cupones: Crown of Good and Evil Coupon Boots of Good and Evil Coupon Estos Tickets podrás canjearlos por equipo God And Evil MVP del ultimo piso Death Lord, se ha modificado por completo, por que estaba muy débil, este MVP dará igual una caja llamada God n Evil Ticket Weapon Random Box = 60784, esta caja dará 2 cupones: Good Weapon Coupon Evil Weapon Coupon Estos tickets podrás canjearlos por Weapons God And Evil NPC ubicado en el Mall Pet System Se hicieron cambios general a los pets dentro del juego como: Ajuste de rates de carptura Ajuste de Intimacy Feed, ahora algunos pets nuevos como viejos pedirán menos comida para estar full Se agregaron bonus nuevos y se reajustan los ya existentes. Todos de acorde a las ultimas actualizaciones de kRO
  7. Tako

    Update Skills

    Fourth class jobs skill rebalance (5th)and second high expanded class jobs skills rebalance (4th) 1.- Dragon Knigth Servant Weapon Reduces skill cooldown from 150 seconds to 60 seconds based on level 5. Increases base damage from 2500% Atk to 4850% Atk based on level 5. Increases number of hit from 2 hits to 3 hits. No longer be removed by Dispell or Clearance. Increases the trigger chance of weapon from 15% to 25% based on level 5. Madness Crusher Increases base damage from 8350% Atk to 20000% Atk based on level 5. Storm Slash Increases base damage from 2200% Atk to 4050% Atk per hit based on level 5. Hack and Slasher Increases base damage from 7700% Atk to 8550% Atk per hit based on level 10. Dragonic Breath Increases factor weight of MaxHP in skill formula from 12.5% to 25%. Increases factor weight of MaxSP in skill formula from 25% to 50%. 2.- Meister Axe Stomp Increases global cooldown from 0.25 seconds to 0.7 seconds based on level 5. Increases base damage from 5150% Atk to 6200% Atk per hit based on level 5. Mighty Smash Increases global cooldown from 0.25 seconds to 0.7 seconds based on level 10. Increases base damage from 1825%/1850%(Axe Stomp) Atk to 2480%/2500%(Axe Stomp) Atk per hit based on level 10. Spark Blaster Increases base damage from 9250% Atk to 14600% Atk based on level 10. Triple Laser Increases base damage from 5050% Atk to 6400% Atk per hit based on level 5. Rush Quake - Buff no longer be removed by Dispell or Clearance. 3.- Shadow Cross Savage Impact Increases base damage from 900%/1100%(Shadow Exceed) Atk to 1050%/1250%(Shadow Exceed) Atk per hit based on level 10. Shadow Stab Unifies number of hit from 2/3(Cloaking Exceed) hits to 3 hits regardless of Cloaking Exceed buff. Increases base damage from 1750%/2000%(Cloaking Exceed) Atk to 2750%/3250%(Cloaking Exceed) Atk per hit based on level 5. Eternal Slash Attack count no longer be removed by Dispell or Clearance. Increases base damage from 1325%/1825%(Shadow Exceed) Atk to 1500%/2100%(Shadow Exceed) Atk per hit based on level 5. 4.- Arch Mage Climax Reduces AP consumption from 150 to 125. Reduces skill cooldown from 300 seconds to 60 seconds. Floral Flare Road Increases global cooldown from 0.25 seconds to 0.75 seconds based on level 5. Tornado Storm Increases global cooldown from 0.25 seconds to 0.75 seconds based on level 5. Stratum Tremor Increases global cooldown from 0.25 seconds to 0.75 seconds based on level 5. Rain of Crystal Increases global cooldown from 0.25 seconds to 0.75 seconds based on level 5. Crimson Arrow Increases base damage from 1750%/3500% Matk to 2000%/3750% Matk based on level 5. Storm Cannon Increases base damage from 6000%/7500%(Climax) Matk to 7750%/9250%(Climax) Matk based on level 5. Rock Down Increases base damage from 6000%/7500%(Climax) Matk to 7750%/9250%(Climax) Matk based on level 5. Frozen Slash Increases base damage from 4900%/6800%(Climax) Matk to 5200%/7100%(Climax) Matk based on level 5. Mystery Illusion Increases global cooldown from 0.5 seconds to 0.75 seconds based on level 5. All Bloom Increases global cooldown from 0.5 seconds to 1 second based on level 5. Violent Quake Increases global cooldown from 0.5 seconds to 1 second based on level 5. Soul Vulcan Strike Increases base damage from 1250% Matk to 1500% Matk per hit based on level 5. Astral Strike Increases global cooldown from 0.5 seconds to 1 second based on level 10. 5.- Cardinal Framen Increases base damage from 4750+(Fidus Animus skill level x 25)%/5250+(Fidus Animus skill level x 25)%(demon and undead) Matk to 6500+(Fidus Animus skill level x 25)%/6750+(Fidus Animus skill level x 25)%(demon and undead) Matk based on level 5. Pneumaticus Procella Reduces AP consumption from 30 to 20. Changes damage property from holy to neutral. Addes global cooldown by 0.5 seconds. Changes sound effect. 6.- Wind Hawk Gale Storm Reduces skill cooldown from 1.2 seconds to 0.7 seconds. Increases base damage from 10000% Atk to 13500% Atk based on level 5. Crescive Bolt Increases base damage from 9400% Atk to 13500% Atk based on level 10. Increases damage bonus on standing still from 10% per stack (up to 30% on 3 stacks) to 20% per stack (up to 60% on 3 stacks). Changes sound effect. Calamity Gale Reduces AP consumption from 200 to 125. Reduces skill cooldown from 180 seconds to 60 seconds. 7.- Imperial Guard Attack Stance Reduces fixed casting time from 1 second to 0.5 seconds. Removes 1 second variable casting time. No longer be removed by Dispell or Clearance. Guard Stance Reduces fixed casting time from 1 second to 0.5 seconds. Removes 1 second variable casting time. No longer be removed by Dispell or Clearance. Guardian Shield Reworks AP condition from recovering AP to consuming 35 AP upon using instead. Reduces skill duration from 60 seconds to 40 seconds. Increases skill cooldown from 15 seconds to 25 seconds. Reduces global cooldown from 1 second to 0.3 seconds. Reduces factor weight of MaxHP in skill formula from 50% to 30%. Reduces final durability factor of skill level from 250% to 125% based on level 5. Cross Rain Increases AP recovery rate from 4 to 6. Increases base damage from 3200+(Spear & Sword Mastery skill level x 100)%/4500+(Spear & Sword Mastery skill level x 150)%(Holy Shield) Matk to 4500+(Spear & Sword Mastery skill level x 100)%/6500+(Spear & Sword Mastery skill level x 150)%(Holy Shield) Matk per hit based on level 10. Holy Shield No longer be removed by Dispell or Clearance. Shield Shooting Increases AP recovery rate from 3 to 5. Increases base damage from 14900+(Shield Mastery skill level x 250)% Atk to 18500+(Shield Mastery skill level x 750)% Atk based on level 5. Increases factor weight of shield refine rate in skill formula from 25 to 100. Increases factor weight of POW in skill formula from 7 to 10. Overslash Increases AP recovery rate from 3 to 5. Increases base damage from 1600+(Spear & Sword Mastery skill level x 250)% Atk to 2200+(Spear & Sword Mastery skill level x 500)% Atk per hit based on level 10. Judgement Cross Changes damage property from holy to neutral. 8.- Biolo Explosive Powder Increases base damage from 3150%/3650%(Research Report) Atk to 3750%/4250%(Research Report) Atk per hit based on level 5. 9.- Abyss Chaser Abyss Slayer Reduces AP consumption from 150 to 120. Omega Abyss Strike Reduces fixed casting time from 1.5 seconds to 1 second. Reduces skill cooldown from 3 seconds to 0.7 seconds. Reduces AP consumption from 15 to 10. Changes damage property from neutral to fire. Increases base damage from 22000%/23500%(angel and demon) Matk to 26500%/28500%(angel and demon) Matk based on level 10. Abyss Dagger Increases base damage from 4600% Atk to 7350% Atk based on level 5. Deft Stab Increases base damage from 3750% Atk to 6200% Atk based on level 10. Increases factor weight of POW in skill formula from 5 to 7. From the Abyss Reduces skill cooldown from 60 seconds to 30 seconds. Increases number of hit from 2 hits to 5 hits. Increases base damage from 2600% Matk to 3400% Matk based on level 5. No longer be removed by Dispell or Clearance. Increases the trigger chance of abyss sphere from 15% to 25% based on level 5. Abyss Square Increases base damage from 2850+(Magic Sword Mastery skill level x 100)% Matk to 3750+(Magic Sword Mastery skill level x 200) Matk based on level 5. Chain Reaction Shot Increases base damage of secondary attack from 12350% Atk to 13550% Atk based on level 5. Frenzy Shot Increases AP recovery rate from 1 to 3. Increases base damage from 6150% Atk to 8250% Atk per hit based on level 10. 10.- Elemental Master Summon Elemental Ardor Reduces skill cooldown from 900 seconds to 60 seconds. Passive mode : Flame Technique, increases damage bonus of Fire Bolt from 100% to 400%. Summon Elemental Diluvio Reduces skill cooldown from 900 seconds to 60 seconds. Passive mode : Cold Force, increases damage bonus of Cold Bolt from 100% to 400%. Summon Elemental Procella Reduces skill cooldown from 900 seconds to 60 seconds. Passive mode : Grace Breeze, increases damage bonus of Lightning Bolt from 100% to 400%. Summon Elemental Diluvio Reduces skill cooldown from 900 seconds to 60 seconds. Passive mode : Earth Care, increases damage bonus of Earth Spike from 80% to 800%. Summon Elemental Serpens Reduces skill cooldown from 900 seconds to 60 seconds. Passive mode : Deep Poisoning, increases damage bonus of Killing Cloud from 50% to 1500%. Conflagration Increases global cooldown from 0.5 seconds to 0.7 seconds. Increases base damage from 3750%/5750%(spirit) Matk to 6200%/7200%(spirit) Matk based on level 5. 60% to 3%. Reduces the chance of inflicting [blaze] on each hit from Diamond Storm Increases base damage from 8150%/14400%(spirit) Matk to 12500%/20800%(spirit) Matk based on level 5. Reduces the chance of inflicting [quench] on each hit from 90% to 5%. Lightning Land Increases global cooldown from 0.5 seconds to 0.7 seconds. Increases base damage from 3750%/5750%(spirit) Matk to 6200%/7200%(spirit) Matk based on level 5. Reduces the chance of inflicting [torrent] on each hit from 60% to 3%. Terra Drive Increases base damage from 8150%/14400%(spirit)Matk to 12500%/20800%(spirit) Matk based on level 5. Reduces the chance of inflicting [concretion] on each hit from 90% to 5%. Venom Swamp Increases global cooldown from 0.5 seconds to 0.7 seconds. Increases base damage from 3750%/5750%(spirit) Matk to 6200%/7200%(spirit) Matk based on level 5. Reduces the chance of inflicting [severe poison] on each hit from 60% to 3%. Elemental Buster Reduces AP consumption from 30 to 15. Reduces skill cooldown from 5 seconds to 2 seconds. Increases base damage from 22500%/24000%(dragon and formless) Matk to 27050%/28550%(dragon and formless) Matk based on level 10. 11.- Inquisitor Explosion Blaster Increases base damage from 12000%/17600%(Oleum Sanctum) Atk to 13450%/18200%(Oleum Sanctum) Atk based on level 5. Third Punish Reduces skill cooldown from 1 second to 0.7 seconds. Adds global cooldown by 0.5 seconds. Increases base damage from 7850% Atk to 9450% Atk based on level 5. Third Flame Bomb Adds global cooldown by 0.7 seconds. 12.- Troubadour & Trouvere Rhythm Shooting Increases base damage from 3700%/4550%(sound brand) Atk to 5300%/6100%(sound brand) Atk per hit based on level 5. Metallic Fury Increases base damage from 13000%/18000%(sound brand) Matk to 19250%/23250%(sound brand) Matk based on level 5. Changes sound effect. 13.- Night Watch Hidden Card No longer be removed by Dispell or Clearance. The Vigilante at Night Increases AP recovery rate from 1 to 2. Only One Bullet Increases AP recovery rate from 1 to 2. Spiral Shooting Increases AP recovery rate from 1 to 2. Magazine for One Increases AP recovery rate from 1 to 2. Wild Fire Increases AP recovery rate from 1 to 2. 13.- Shinkiro & Shiranui Shadow Dance Increases base damage from 8050+(Shadow Hunting skill level x 500)% Atk to 9750+(Shadow Hunting skill level x 700)%Atk based on level 10. Shadow Flash Increases base damage from 9000+(Shadow Dance skill level x 500)% Atk to 11000+(Shadow Dance skill level x 1500)%Atk based on level 10. Huuma Shuriken - Construct Increases base damage from 12600+(Huuma Shuriken - Grasp level x 300)%/15600+(Huuma Shuriken - Grasp level x 300)%(explosion) Atk to 18400+(Huuma Shuriken - Grasp level x 1000)%/18400+(Huuma Shuriken - Grasp level x 1000)%(explosion) Atk based on level 10. Reduces skill cooldown from 1 second to 0.7 seconds. Kunai - Rotation Increases base damage from 4300+(Kunai - Distortion skill level x 350)% Atk to 6200+(Kunai - Distortion skill level x 500)%Atk based on level 5. Kunai - Refraction Increases base damage from 3800+(Kunai - Rotation skill level x 100)% Atk to 4450+(Kunai - Rotation skill level x 100)% Atk based on level 10. Red Flame Cannon Increases base damage from 10500+(Darkening Cannon skill level x 700)% Matk to 11600+(Darkening Cannon skill level x 700)% Matk based on level 10. Cold Blooded Cannon Increases base damage from 8850+(Darkening Cannon skill level x 400)% Matk to 9950+(Darkening Cannon skill level x 400)% Matk based on level 10. Thundering Cannon Increases base damage from 10000+(Darkening Cannon skill level x 700)% Matk to 11600+(Darkening Cannon skill level x 700)% Matk based on level 10. Golden Dragon Cannon Increases base damage from 9950+(Darkening Cannon skill level x 150)% Matk to 15800+(Darkening Cannon skill level x 150)% Matk based on level 10. 15.- Sky Emperor Midnight Kick Increases base damage from 6600+(Sky Mastery skill level x 25)%/8800+(Sky Mastery skill level x 25)%(Midnight) Atk to 8300+(Sky Mastery skill level x 25)%/10500+(Sky Mastery skill level x 25)%(Midnight) Atk based on level 5. Dawn Break Increases base damage from 2400+(Sky Mastery skill level x 25)%/3400+(Sky Mastery skill level x 25)%(Moonset) Atk to 4100+(Sky Mastery skill level x 25)%/5100+(Sky Mastery skill level x 25)%(Moonset) Atk based on level 5. 16.- Soul Ascetic Talisman of Blue Dragon Increases base damage from 9100+(Talisman Mastery skill level x 75)%/11600+(Talisman Mastery level x 75)%(four blessing) Matk to 12100+(Talisman Mastery skill level x 75)%/15700+(Talisman Mastery level x 75)%(blessing)Matk based on level 5. Talisman of Red Phoenix Increases base damage from 7450+(Talisman Mastery skill level x 75)%/9650+(Talisman Mastery level x 75)%(blessing) Matk to 8650+(Talisman Mastery skill level x 75)%/10850+(Talisman Mastery level x 75)%(blessing)Matk based on level 5. 17. Hyper Novice Double Bowling Bash Increases base damage from 3200+(Self Study Tactics skill level x 30)% Atk to 4250+(Self Study Tactics skill level x 30)% Atk per hit based on level 10. Shield Chain Rush Increases base damage from 5700+(Self Study Tactics skill level x 30)% Atk to 11350+(Self Study Tactics skill level x 30)% Atk based on level 10. Spiral Pierce Max Increases base damage from 8700+(Self Study Tactics skill level x 30)% Atk x size correction to 16000+(Self Study Tactics skill level x 30)% Atk x size correction based on level 10. Breaking Limit - Increases damage bonus of Double Bowling Bash and Shield Chain Rush from 70% to 120%. Hell's Drive Increases base damage from 8500+(Self Study Sorcery skill level x 30)% Atk to 10700+(Self Study Sorcery skill level x 30)% Matk based on level 10. 18.- Spirit Handler Chulho Sonic Claw Increases base damage from 12400+(Mystical Creature level x 50)%/15200+(Mystical Creature level x 100)%(Commune With Chulho) Atk to 16500+(Mystical Creature level x 50)%/19300+(Mystical Creature level x 100)%(Commune With Chulho) Atk based on level 7. Hyunrok Cannon Increases base damage from 11900+(Mystical Creature level x 50)%/14000+(Mystical Creature level x 75)%(Commune With Hyunrok) Matk to 15450+(Mystical Creature level x 50)%/18250+(Mystical Creature level x 75)%(Commune With Hyunrok) Matk based on level 7. NOTE: Previously we had a custom balance to the official one, so this balance will be tested for you, if you notice a decrease in damage, the custom balance of the server would be implemented to return the playability to the jobs and not lose damage with this update. // Anteriormente contabamos con un balance custom al oficial, por lo cual, este balance estará a prueba para ustedes, en caso de notar una diminusión de daños, se estaría implementando el balance personalizado del servidor para regresar la jugabilidad a los jobs y que no pierdan daño con este update.
  8. _______________________________________________________________________________ Vardmunt Biosphere Deep 2 Esta versión es aun mas difícil que la primera (NO ME DIGAS) aquí podrán encontrar nuevas armas y hats para tus personajes. se ingresa hablando con la NPC Deep Research Manager (te pedirá que tengas mínimo 2000 de puntos de reputación para poder desbloquear Vardmunt Deep 2), la cual te dará una quest que te pedirá salir de la mansión e ir a la ciudad. _______________________________________________________________________________ Una vez salgas de la mansión debes darle click a la quest que te dio la NPC anterior, la cual te marcara las coordenadas en el piso indicando la dirección que debes tomar para ingresar a Vardmunt Biosphere Deep 2. _______________________________________________________________________________ Al llegar a dichas coordenadas llegaras a un portal naranjo el cual si no tienes la quest simplemente no se te abrirá ni un dialogo. _______________________________________________________________________________ Al hablar con este portal te enviara a Chees Garden. _______________________________________________________________________________ El portal te dejara ir a 4 lugares diferentes del mapa de Deep 2nd Floor, según zona horaria que elijas. _______________________________________________________________________________ Dentro podrás encontrar 4 NPC los cuales te explicaremos aquí. Quest y Reputación NPC Location Quest Level Requirement Reward /navi ba_chess 25/13 Hunt 450 any monsters in Deep Level 2 250 x3 Deep Level 2 Research Document (60781) Base/Job Experience Hunt 25x Abyss Duneayr 250 x1 Deep Level 2 Research Document (60781) Base/Job Experience Hunt 25x Abyss Naga 250 x1 Deep Level 2 Research Document (60781) Base/Job Experience Hunt 25x Abyss Ancient Tree 250 x1 Deep Level 2 Research Document (60781) Base/Job Experience Hunt 25x Abyss Dollocaris 250 x1 Deep Level 2 Research Document (60781) Base/Job Experience Hunt 25x Abyss Ice Gargoyle 250 x1 Deep Level 2 Research Document (60781) Base/Job Experience Hunt 25x Abyss Flame Ghost 250 x1 Deep Level 2 Research Document (60781) Base/Job Experience Hunt 25x Abyss Acidus 250 x1 Deep Level 2 Research Document (60781) Base/Job Experience Hunt 25x Abyss Morocc's Manifestation 250 x1 Deep Level 2 Research Document (60781) Base/Job Experience Hunt 25x Abyss Salamander 250 x1 Deep Level 2 Research Document (60781) Base/Job Experience Hunt 25x Abyss Moskillo 250 x1 Deep Level 2 Research Document (60781) Base/Job Experience Este item es Usable Nota: Cada Deep Level 2 Research Document al darle doble click te dará 5 puntos de reputación. El item Deep Level 2 Research Document se creo por que aun no se tiene el sistema oficial de este dungeon, el cual se creo custom para el servidor, una vez teniendo su sistema oficial se le hará una actualización al post completo. _______________________________________________________________________________ Varmundt's Biosphere Deep 2 Monsters Abyss Duneyrr (22252) 166.986.400 HP Fire 3 Large Demihuman Abyss Naga (22253) 181.266.750 HP Earth 2 Large Brute Abyss Ancient Tree (22254) 164.463.460 HP Earth 2 Plant Large Abyss Dollocaris (22255) 178.600.800 HP Earth 3 Fish Medium Abyss Ice Gargoyle (22256) 162.858.710 HP Water 3 Demon Medium Abyss Flame Ghost (22257) 159.779.165 HP Fire 3 Undead Medium Abyss Acidus (22258) 171.678.990 HP Wind 2 Dragon Large Abyss Morocc (22259) 155.392.230 HP Dark 1 Angel Large Abyss Salamander (22260) 155.742.230 HP Fire 2 Formless Large Abyss Moskillo (22261) 155.812.230 HP Wind 3 Insect Medium NOTA: La mob tiene un pequeño % de dropear las armas Dimensions. La mob tiene un pequeño % de dropear un item llamado Dimensions Weapon Refinement Device el cual sirve para refinar las Armas dimension desde +9 a +11. Toda la mob dropea una caja llamada Trait Shadow Random Box = 60782 Como dice la caja los shadow saldrán de manera random Enchants > Trait-Enhanced Shadow Equipment < _______________________________________________________________________________ Intercambios de items _______________________________________________________________________________ Crafteo y Enchants - 500 Puntos de Reputación para Craftear una Dimensions Weapons. - 1.000 Puntos de Reputación para Craftear un Time Dimensions Crowns. - 1.000 Puntos de Reputación para Enchants a las Dimensions Weapons. - 2.000 Puntos de Reputación para Enchants a las Time Dimensions Crowns. Dimensions Weapons Enchant : Dimensions Weapon Enchants Time Dimensions Crowns Enchant: Time Dimensions Rune Crown Enchants 10x Abyss Magic Rune Ore & 50x Temporal Crystal 50x Abyss Magic Jewel & 50x Time Dimension Magic Jewel & 75x Temporal Gemstone Dimensions Dragon Sword [2] Dimensions Shadow Katar [2] Dimensions Shadow Chakram [2] Dimensions Mechanical Axe [2] Dimensions Dragon Lance [2] Dimensions Arc Staff [2] Dimensions Arc Road [2] Dimensions Moonlight Huuma Shuriken [2] Dimensions Moonlight Wheel Shuriken [2] Dimensions Abyss Bow [2] Dimensions Wind Cross Bow [2] Dimensions Wind Bow [2] Dimensions Night Rifle [2] Dimensions Night Launcher [2] Dimensions Imperial Sword [2] Dimensions Biological Sword [2] Dimensions Hyper Sword [2] Dimensions Abyss Knife [2] Dimensions Imperial Spear [2] Dimensions Elemental Magic Book [2] Dimensions Elemental Spell book [2] Dimensions Saint Bible [2] Dimensions Emperor Moon book [2] Dimensions Emperor Book of the Sun [2] Dimensions St. Road [2] Dimensions Soul Stick [2] Dimensions Soul Road [2] Dimensions Hyper Road [2] Dimensions Spirit Foxtail [2] Dimensions Spirit Foxtail Model [2] Dimensions Judgment Knuckle [2] Dimensions Judgment Claw [2] Dimensions Musical Violin [2] Dimensions Musical Ribbon [2] Dimensions Mechanical Mace [2] Dimensions Biological Scepter [2] Dimensions Musical Harp [2] Dimensions Musical Rope [2] Time Dimensions Rune Crown (Dragon Knight) [1] Time Dimensions Rune Crown (Imperial Guard) [1] Time Dimensions Rune Crown (Meister) [1] Time Dimensions Rune Crown (Biolo) [1] Time Dimensions Rune Crown (Shadow Cross) [1] Time Dimensions Rune Crown (Abyss Chaser) [1] Time Dimensions Rune Crown (Arch Mage) [1] Time Dimensions Rune Crown (Elemental Master) [1] Time Dimensions Rune Crown (Cardinal) [1] Time Dimensions Rune Crown (Inquisitor) [1] Time Dimensions Rune Crown (Windhawk) [1] Time Dimensions Rune Crown (Troubadour & Trouvere) [1] Time Dimensions Rune Crown (Shinkiro & Shiranui) [1] Time Dimensions Rune Crown (Night Watch) [1] Time Dimensions Rune Crown (Sky Emperor) [1] Time Dimensions Rune Crown (Soul Ascetic) [1] Time Dimensions Rune Crown (Hyper Novice) [1] Time Dimensions Rune Crown (Spirit Handler) [1]
  9. Para poder encantar este equipo, deberás obtenerlo mediante la instancia Constellation Tower. Nebula Armor of Power Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Nebula Armor of Power [1] 3→2→1 No Grade 9 allowed Meteorite Dust 10 1,000,000z Chance: 80.00% Normal Enchants Slot 1 Slot 2 Slot 3 Enchant Process Power Meteorite Fragment 5 1,000,000z Power Meteorite Dust 5 100,000z Meteorite Dust 5 50,000z Success Chance 100.00% 100.00% 100.00% Grade Changes Grade D : none Grade C : none Grade B: none Grade D : none Grade C : none Grade B: none Grade D : none Grade C : none Grade B: none Enchants Star Cluster of Power Lv1 (42.00%) Nebula of Fighting Spirit Lv1 (14.00%) STR + 3 (15.00%) Star Cluster of Power Lv2 (7.20%) Nebula of Fighting Spirit Lv2 (2.40%) STR + 4 (4.50%) Star Cluster of Power Lv3 (0.90%) Nebula of Fighting Spirit Lv3 (0.30%) STR + 5 (0.50%) Star Cluster of Stamina Lv1 (7.70%) Nebula of Expert Archer Lv1 (14.00%) INT + 3 (15.00%) Star Cluster of Stamina Lv2 (2.00%) Nebula of Expert Archer Lv2 (2.40%) INT + 4 (4.50%) Star Cluster of Stamina Lv3 (0.30%) Nebula of Expert Archer Lv3 (0.30%) INT + 5 (0.50%) Star Cluster of Concentration Lv1 (7.70%) Nebula of Sharp Lv1 (14.00%) DEX + 2 (15.00%) Star Cluster of Concentration Lv2 (2.00%) Nebula of Sharp Lv2 (2.40%) DEX + 3 (4.50%) Star Cluster of Concentration Lv3 (0.30%) Nebula of Sharp Lv3 (0.20%) DEX + 4 (0.50%) Star Cluster of Creative Lv1 (7.60%) Nebula of Spell Lv1 (14.00%) AGI + 3 (15.00%) Star Cluster of Creative Lv2 (2.00%) Nebula of Spell Lv2 (2.40%) AGI + 4 (4.50%) Star Cluster of Creative Lv3 (0.30%) Nebula of Spell Lv3 (0.20%) AGI + 5 (0.50%) Star Cluster of Spell Lv1 (7.70%) Nebula of Healing Lv1 (14.00%) VIT + 3 (15.00%) Star Cluster of Spell Lv2 (2.00%) Nebula of Healing Lv2 (2.40%) VIT + 4 (4.50%) Star Cluster of Spell Lv3 (0.30%) Nebula of Healing Lv3 (0.30%) VIT + 5 (0.50%) Star Cluster of Wisdom Lv1 (7.70%) Nebula of Health Lv1 (14.00%) - Star Cluster of Wisdom Lv2 (2.00%) Nebula of Health Lv2 (2.40%) - Star Cluster of Wisdom Lv3 (0.30%) Nebula of Health Lv3 (0.30%) - Nebula Armor of Stamina Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Nebula Armor of Stamina [1] 3→2→1 No Grade 9 allowed Meteorite Dust 10 1,000,000z Chance: 80.00% Normal Enchants Slot 1 Slot 2 Slot 3 Enchant Process Stamina Meteorite Fragment 5 1,000,000z Stamina Meteorite Dust 5 100,000z Meteorite Dust 5 50,000z Success Chance 100.00% 100.00% 100.00% Grade Changes Grade 😧 none Grade 😄 none Grade B: none Grade D : none Grade C :none Grade B: none Grade D : none Grade C :none Grade B: none Enchants Star Cluster of Power Lv1 (7.70%) Nebula of Fighting Spirit Lv1 (14.00%) STR + 3 (15.00%) Star Cluster of Power Lv2 (2.00%) Nebula of Fighting Spirit Lv2 (2.40%) STR + 4 (4.50%) Star Cluster of Power Lv3 (0.30%) Nebula of Fighting Spirit Lv3 (0.30%) STR + 5 (0.50%) Star Cluster of Stamina Lv1 (42.00%) Nebula of Expert Archer Lv1 (14.00%) INT + 3 (15.00%) Star Cluster of Stamina Lv2 (7.20%) Nebula of Expert Archer Lv2 (2.40%) INT + 4 (4.50%) Star Cluster of Stamina Lv3 (0.90%) Nebula of Expert Archer Lv3 (0.30%) INT + 5 (0.50%) Star Cluster of Concentration Lv1 (7.70%) Nebula of Sharp Lv1 (14.00%) DEX + 2 (15.00%) Star Cluster of Concentration Lv2 (2.00%) Nebula of Sharp Lv2 (2.40%) DEX + 3 (4.50%) Star Cluster of Concentration Lv3 (0.30%) Nebula of Sharp Lv3 (0.20%) DEX + 4 (0.50%) Star Cluster of Creative Lv1 (7.60%) Nebula of Spell Lv1 (14.00%) AGI + 3 (15.00%) Star Cluster of Creative Lv2 (2.00%) Nebula of Spell Lv2 (2.40%) AGI + 4 (4.50%) Star Cluster of Creative Lv3 (0.30%) Nebula of Spell Lv3 (0.20%) AGI + 5 (0.50%) Star Cluster of Spell Lv1 (7.70%) Nebula of Healing Lv1 (14.00%) VIT + 3 (15.00%) Star Cluster of Spell Lv2 (2.00%) Nebula of Healing Lv2 (2.40%) VIT + 4 (4.50%) Star Cluster of Spell Lv3 (0.30%) Nebula of Healing Lv3 (0.30%) VIT + 5 (0.50%) Star Cluster of Wisdom Lv1 (7.70%) Nebula of Health Lv1 (14.00%) - Star Cluster of Wisdom Lv2 (2.00%) Nebula of Health Lv2 (2.40%) - Star Cluster of Wisdom Lv3 (0.30%) Nebula of Health Lv3 (0.30%) - Nebula Suit of Concentration Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Nebula Suit of Concentration [1] 3→2→1 No Grade 9 allowed Meteorite Dust 10 1,000,000z Chance: 80.00% Normal Enchants Slot 1 Slot 2 Slot 3 Enchant Process Concentration Meteorite Fragment 5 1,000,000z Concentration Meteorite Dust 5 100,000z Meteorite Dust 5 50,000z Success Chance 100.00% 100.00% 100.00% Grade Changes Grade D : none Grade C :none Grade B: none Grade D : none Grade C :none Grade B: none Grade D : none Grade C :none Grade B: none Enchants Star Cluster of Power Lv1 (7.70%) Nebula of Fighting Spirit Lv1 (14.00%) STR + 3 (15.00%) Star Cluster of Power Lv2 (2.00%) Nebula of Fighting Spirit Lv2 (2.40%) STR + 4 (4.50%) Star Cluster of Power Lv3 (0.30%) Nebula of Fighting Spirit Lv3 (0.30%) STR + 5 (0.50%) Star Cluster of Stamina Lv1 (7.70%) Nebula of Expert Archer Lv1 (14.00%) INT + 3 (15.00%) Star Cluster of Stamina Lv2 (2.00%) Nebula of Expert Archer Lv2 (2.40%) INT + 4 (4.50%) Star Cluster of Stamina Lv3 (0.30%) Nebula of Expert Archer Lv3 (0.30%) INT + 5 (0.50%) Star Cluster of Concentration Lv1 (42.00%) Nebula of Sharp Lv1 (14.00%) DEX + 2 (15.00%) Star Cluster of Concentration Lv2 (7.20%) Nebula of Sharp Lv2 (2.40%) DEX + 3 (4.50%) Star Cluster of Concentration Lv3 (0.90%) Nebula of Sharp Lv3 (0.20%) DEX + 4 (0.50%) Star Cluster of Creative Lv1 (7.60%) Nebula of Spell Lv1 (14.00%) AGI + 3 (15.00%) Star Cluster of Creative Lv2 (2.00%) Nebula of Spell Lv2 (2.40%) AGI + 4 (4.50%) Star Cluster of Creative Lv3 (0.30%) Nebula of Spell Lv3 (0.20%) AGI + 5 (0.50%) Star Cluster of Spell Lv1 (7.70%) Nebula of Healing Lv1 (14.00%) VIT + 3 (15.00%) Star Cluster of Spell Lv2 (2.00%) Nebula of Healing Lv2 (2.40%) VIT + 4 (4.50%) Star Cluster of Spell Lv3 (0.30%) Nebula of Healing Lv3 (0.30%) VIT + 5 (0.50%) Star Cluster of Wisdom Lv1 (7.70%) Nebula of Health Lv1 (14.00%) - Star Cluster of Wisdom Lv2 (2.00%) Nebula of Health Lv2 (2.40%) - Star Cluster of Wisdom Lv3 (0.30%) Nebula of Health Lv3 (0.30%) - Nebula Suit of Creative Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Nebula Suit of Creative [1] 3→2→1 No Grade 9 allowed Meteorite Dust 10 1,000,000z Chance: 80.00% Normal Enchants Slot 1 Slot 2 Slot 3 Enchant Process Creative Meteorite Fragment 5 1,000,000z Creative Meteorite Dust 5 100,000z Meteorite Dust 5 50,000z Success Chance 100.00% 100.00% 100.00% Grade Changes Grade D : none Grade C :none Grade B: none Grade D : none Grade C :none Grade B: none Grade D : none Grade C :none Grade B: none Enchants Star Cluster of Power Lv1 (7.70%) Nebula of Fighting Spirit Lv1 (14.00%) STR + 3 (15.00%) Star Cluster of Power Lv2 (2.00%) Nebula of Fighting Spirit Lv2 (2.40%) STR + 4 (4.50%) Star Cluster of Power Lv3 (0.30%) Nebula of Fighting Spirit Lv3 (0.30%) STR + 5 (0.50%) Star Cluster of Stamina Lv1 (7.70%) Nebula of Expert Archer Lv1 (14.00%) INT + 3 (15.00%) Star Cluster of Stamina Lv2 (2.00%) Nebula of Expert Archer Lv2 (2.40%) INT + 4 (4.50%) Star Cluster of Stamina Lv3 (0.30%) Nebula of Expert Archer Lv3 (0.30%) INT + 5 (0.50%) Star Cluster of Concentration Lv1 (7.70%) Nebula of Sharp Lv1 (14.00%) DEX + 2 (15.00%) Star Cluster of Concentration Lv2 (2.00%) Nebula of Sharp Lv2 (2.40%) DEX + 3 (4.50%) Star Cluster of Concentration Lv3 (0.30%) Nebula of Sharp Lv3 (0.20%) DEX + 4 (0.50%) Star Cluster of Creative Lv1 (42.00%) Nebula of Spell Lv1 (14.00%) AGI + 3 (15.00%) Star Cluster of Creative Lv2 (7.20%) Nebula of Spell Lv2 (2.40%) AGI + 4 (4.50%) Star Cluster of Creative Lv3 (0.90%) Nebula of Spell Lv3 (0.20%) AGI + 5 (0.50%) Star Cluster of Spell Lv1 (7.70%) Nebula of Healing Lv1 (14.00%) VIT + 3 (15.00%) Star Cluster of Spell Lv2 (2.00%) Nebula of Healing Lv2 (2.40%) VIT + 4 (4.50%) Star Cluster of Spell Lv3 (0.30%) Nebula of Healing Lv3 (0.30%) VIT + 5 (0.50%) Star Cluster of Wisdom Lv1 (7.60%) Nebula of Health Lv1 (14.00%) - Star Cluster of Wisdom Lv2 (2.00%) Nebula of Health Lv2 (2.40%) - Star Cluster of Wisdom Lv3 (0.30%) Nebula of Health Lv3 (0.30%) - Nebula Robe of Spell Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Nebula Robe of Spell [1] 3→2→1 No Grade 9 allowed Meteorite Dust 10 1,000,000z Chance: 80.00% Normal Enchants Slot 1 Slot 2 Slot 3 Enchant Process Spell Meteorite Fragment 5 1,000,000z Spell Meteorite Dust 5 100,000z Meteorite Dust 5 50,000z Success Chance 100.00% 100.00% 100.00% Grade Changes Grade D : none Grade C :none Grade B: none Grade D : none Grade C :none Grade B: none Grade D : none Grade C :none Grade B: none Enchants Star Cluster of Power Lv1 (7.70%) Nebula of Fighting Spirit Lv1 (14.00%) STR + 3 (15.00%) Star Cluster of Power Lv2 (2.00%) Nebula of Fighting Spirit Lv2 (2.40%) STR + 4 (4.50%) Star Cluster of Power Lv3 (0.30%) Nebula of Fighting Spirit Lv3 (0.30%) STR + 5 (0.50%) Star Cluster of Stamina Lv1 (7.70%) Nebula of Expert Archer Lv1 (14.00%) INT + 3 (15.00%) Star Cluster of Stamina Lv2 (2.00%) Nebula of Expert Archer Lv2 (2.40%) INT + 4 (4.50%) Star Cluster of Stamina Lv3 (0.30%) Nebula of Expert Archer Lv3 (0.30%) INT + 5 (0.50%) Star Cluster of Concentration Lv1 (7.70%) Nebula of Sharp Lv1 (14.00%) DEX + 2 (15.00%) Star Cluster of Concentration Lv2 (2.00%) Nebula of Sharp Lv2 (2.40%) DEX + 3 (4.50%) Star Cluster of Concentration Lv3 (0.30%) Nebula of Sharp Lv3 (0.20%) DEX + 4 (0.50%) Star Cluster of Creative Lv1 (7.60%) Nebula of Spell Lv1 (14.00%) AGI + 3 (15.00%) Star Cluster of Creative Lv2 (2.00%) Nebula of Spell Lv2 (2.40%) AGI + 4 (4.50%) Star Cluster of Creative Lv3 (0.30%) Nebula of Spell Lv3 (0.20%) AGI + 5 (0.50%) Star Cluster of Spell Lv1 (42.00%) Nebula of Healing Lv1 (14.00%) VIT + 3 (15.00%) Star Cluster of Spell Lv2 (7.20%) Nebula of Healing Lv2 (2.40%) VIT + 4 (4.50%) Star Cluster of Spell Lv3 (0.90%) Nebula of Healing Lv3 (0.30%) VIT + 5 (0.50%) Star Cluster of Wisdom Lv1 (7.70%) Nebula of Health Lv1 (14.00%) - Star Cluster of Wisdom Lv2 (2.00%) Nebula of Health Lv2 (2.40%) - Star Cluster of Wisdom Lv3 (0.30%) Nebula of Health Lv3 (0.30%) - Nebula Robe of Wisdom Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Nebula Robe of Wisdom [1] 3→2→1 No Grade 9 allowed Meteorite Dust 10 1,000,000z Chance: 80.00% Normal Enchants Slot 1 Slot 2 Slot 3 Enchant Process Wisdom Meteorite Fragment 5 1,000,000z Wisdom Meteorite Dust 5 100,000z Meteorite Dust 5 50,000z Success Chance 100.00% 100.00% 100.00% Grade Changes Grade D : none Grade C :none Grade B: none Grade D : none Grade C :none Grade B: none Grade D : none Grade C :none Grade B: none Enchants Star Cluster of Power Lv1 (7.70%) Nebula of Fighting Spirit Lv1 (14.00%) STR + 3 (15.00%) Star Cluster of Power Lv2 (2.00%) Nebula of Fighting Spirit Lv2 (2.40%) STR + 4 (4.50%) Star Cluster of Power Lv3 (0.30%) Nebula of Fighting Spirit Lv3 (0.30%) STR + 5 (0.50%) Star Cluster of Stamina Lv1 (7.70%) Nebula of Expert Archer Lv1 (14.00%) INT + 3 (15.00%) Star Cluster of Stamina Lv2 (2.00%) Nebula of Expert Archer Lv2 (2.40%) INT + 4 (4.50%) Star Cluster of Stamina Lv3 (0.30%) Nebula of Expert Archer Lv3 (0.30%) INT + 5 (0.50%) Star Cluster of Concentration Lv1 (7.70%) Nebula of Sharp Lv1 (14.00%) DEX + 2 (15.00%) Star Cluster of Concentration Lv2 (2.00%) Nebula of Sharp Lv2 (2.40%) DEX + 3 (4.50%) Star Cluster of Concentration Lv3 (0.30%) Nebula of Sharp Lv3 (0.20%) DEX + 4 (0.50%) Star Cluster of Creative Lv1 (7.60%) Nebula of Spell Lv1 (14.00%) AGI + 3 (15.00%) Star Cluster of Creative Lv2 (2.00%) Nebula of Spell Lv2 (2.40%) AGI + 4 (4.50%) Star Cluster of Creative Lv3 (0.30%) Nebula of Spell Lv3 (0.20%) AGI + 5 (0.50%) Star Cluster of Spell Lv1 (7.70%) Nebula of Healing Lv1 (14.00%) VIT + 3 (15.00%) Star Cluster of Spell Lv2 (2.00%) Nebula of Healing Lv2 (2.40%) VIT + 4 (4.50%) Star Cluster of Spell Lv3 (0.30%) Nebula of Healing Lv3 (0.30%) VIT + 5 (0.50%) Star Cluster of Wisdom Lv1 (42.00%) Nebula of Health Lv1 (14.00%) - Star Cluster of Wisdom Lv2 (7.20%) Nebula of Health Lv2 (2.40%) - Star Cluster of Wisdom Lv3 (0.90%) Nebula of Health Lv3 (0.30%) - Stellar Seal Accessories Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Stellar Power Seal [1] 3→2→1 No Grade 0 allowed Meteorite Dust 30 500,000z Chance: 80.00% Stellar Stamina Seal [1] Stellar Concentration Seal [1] Stellar Creative Seal [1] Stellar Spell Seal [1] Stellar Wisdom Seal [1] Normal Enchants Slot 2 Slot 3 Enchant Process Meteorite Fragment 10 500,000z Meteorite Fragment 5 300,000z Success Chance 100.00% 100.00% Grade Changes Grade D : none Grade C :none Grade B: none Grade A: none Grade D : none Grade C :none Grade B: none Grade A: none Enchants Fighting Spirit 4 (1.75%) Fighting Spirit 4 (1.75%) Fighting Spirit 3 (10.05%) Fighting Spirit 3 (10.05%) Spell 4 (1.75%) Spell 4 (1.75%) Spell 3 (10.00%) Spell 3 (10.00%) Sharp 3 (10.05%) Sharp 3 (10.05%) Expert Archer 3 (10.05%) Expert Archer 3 (10.05%) Expert Archer 4 (1.75%) Expert Archer 4 (1.75%) Sharp 4 (1.75%) Sharp 4 (1.75%) Star of Mettle Lv1 (4.00%) Star of Mettle Lv1 (4.00%) Star of Mettle Lv2 (2.00%) Star of Mettle Lv2 (2.00%) Star of Mettle Lv3 (1.25%) Star of Mettle Lv3 (1.25%) Star of Mettle Lv4 (0.25%) Star of Mettle Lv4 (0.25%) Star of Mettle Lv5 (0.05%) Star of Mettle Lv5 (0.05%) Star of Master Archer Lv1 (4.00%) Star of Master Archer Lv1 (4.00%) Star of Master Archer Lv2 (2.00%) Star of Master Archer Lv2 (2.00%) Star of Master Archer Lv3 (1.25%) Star of Master Archer Lv3 (1.25%) Star of Master Archer Lv4 (0.25%) Star of Master Archer Lv4 (0.25%) Star of Master Archer Lv5 (0.05%) Star of Master Archer Lv5 (0.05%) Star of Sharp Lv1 (4.00%) Star of Sharp Lv1 (4.00%) Star of Sharp Lv2 (2.00%) Star of Sharp Lv2 (2.00%) Star of Sharp Lv3 (1.25%) Star of Sharp Lv3 (1.25%) Star of Sharp Lv4 (0.25%) Star of Sharp Lv4 (0.25%) Star of Sharp Lv5 (0.05%) Star of Sharp Lv5 (0.05%) Star of Spell Lv1 (4.00%) Star of Spell Lv1 (4.00%) Star of Spell Lv2 (2.00%) Star of Spell Lv2 (2.00%) Star of Spell Lv3 (1.25%) Star of Spell Lv3 (1.25%) Star of Spell Lv4 (0.25%) Star of Spell Lv4 (0.25%) Star of Spell Lv5 (0.05%) Star of Spell Lv5 (0.05%) Star of Speed Lv1 (4.00%) Star of Speed Lv1 (4.00%) Star of Speed Lv2 (2.00%) Star of Speed Lv2 (2.00%) Star of Speed Lv3 (1.25%) Star of Speed Lv3 (1.25%) Star of Speed Lv4 (0.25%) Star of Speed Lv4 (0.25%) Star of Speed Lv5 (0.05%) Star of Speed Lv5 (0.05%) Star of Vital Lv1 (4.00%) Star of Vital Lv1 (4.00%) Star of Vital Lv2 (2.00%) Star of Vital Lv2 (2.00%) Star of Vital Lv3 (1.25%) Star of Vital Lv3 (1.25%) Star of Vital Lv4 (0.25%) Star of Vital Lv4 (0.25%) Star of Vital Lv5 (0.05%) Star of Vital Lv5 (0.05%) Star of Spirit Lv1 (4.00%) Star of Spirit Lv1 (4.00%) Star of Spirit Lv2 (2.00%) Star of Spirit Lv2 (2.00%) Star of Spirit Lv3 (1.25%) Star of Spirit Lv3 (1.25%) Star of Spirit Lv4 (0.25%) Star of Spirit Lv4 (0.25%) Star of Spirit Lv5 (0.05%) Star of Spirit Lv5 (0.05%)
  10. Constellation Tower Nivel Requerido: 240 Minimo de party 1+ Ubicación: /navi alberta 214/77 Cooldown: 1 día Recompensas: Meteorite Dust Meteorite Fragment Meteorite Dust of Power Meteorite Dust of Stamina Meteorite Dust of Concentration Meteorite Dust of Creative Meteorite Dust of Spell Meteorite Dust of Wisdom Soul of Naght Sieger Soul of Betelgeuse Video Run by Wandering Star Descripción general Constellation Tower es la principal revisión de la torre sin fin. Guiado por Oscar una vez más, Constellation Tower alcanza las estrellas en términos de dificultad con su sistema de dificultad aleatoria único y su restricción de tiempo. A diferencia de Endless Tower, donde tenía monstruos y MVP específicos en pisos designados, los pisos de Constellation Tower tienen todos los monstruos aleatorios por piso. Estos monstruos son fuertes y, a medida que subas a la torre, seguirán fortaleciéndose tanto en salud como en ataque. Un monstruo Mvp seguirá apareciendo cada 5 pisos al igual que Endless Tower. Sin embargo, el jefe que aparecerá será aleatorio. Estos jefes no se ven afectados por el modificador de dificultad de progresión del piso y tampoco son necesarios en el recuento de muertes para completar el piso. La gestión del tiempo es un factor importante en el caso si desea alcanzar la más alta dificultad. Con solo 60 minutos, Constellation Tower ofrece un NPC cada 5 pisos que pueden acelerar su ascenso a cambio de Meteorite Dust. Si pagas el tributo, te saltarás 4 pisos (Ejemplo Piso 1 al Piso 5). La cantidad de polvo de meteorito aumenta cada vez que usas el NPC. Al llegar al piso 25, puedes optar por luchar contra Naght Sieger (fácil) o continuar hasta el piso 50 para luchar contra Betelgeuse (difícil). Elige con cuidado ya que no puedes volver a la Torre desde la sala del jefe final y tendrás que esperar 3 días para volver a probar la instancia. Se recomienda que queden al menos 30 minutos para la batalla final. Si continuaste luchando contra Betelgeuse, aparecerá Oscar y te preguntará si deseas fortalecer al jefe. Oscar requerirá 20 Meteorite Dust to Tira atributos aleatorios para Betelgeuse. Estos atributos son Salud, Ataque, Recuperación, Defensa y Trampa. Puedes sacar estrellas del 1 al 3, 봉인된 (“Sellado”) o 감화없음 (“Sin influencia”). Oscar te permitirá rodar tantas veces como quieras. A medida que aumenta la dificultad, también aumentan las recompensas tanto en cantidad como en tipo de cofres. Mounstros Nota: Todos los monstruos son diferentes de la Endless Tower original y de los mobs de campo normales. Ningún monstruo tiene su tabla de botín original. Normal Mobs IMG Monster Jakk Stone Shooter Grizzly Stalatic Golem Chimera Karakasa Rideword Parasite Wraith Petite (Sky) Wind Ghost Clock Raydric Archer Increase Soil Penomena Petite (Ground) Alarm Zombie Prisoner Marionette Permeter Skeleton Prisoner Owl Duke Deviruchi Bloody Butterfly Stapo Evil Cloud Hermit Paper Tengu Alice Anacondaq Gargoyle Carat Sting Gryphon Gibbet Nightmare Terror Anolian Bloody Butterfly Aliot Venatu (Fire) Deathword Plasma (Water) Dimik (Earth) Mini Demon Leib Olmai Wanderer Retribution Flame Skull Abysmal Knight Banshee 5th Floor Bosses IMG Monster Mastering Vagabond Wolf Vocal Golden Thief Bug Mistress Maya Phreeoni Drake Moonlight Bacsojin Goblin Leader Kobold Leader Turtle General Incantation Samurai Toad Osiris Pharaoh Amon Ra Evil Snake Lord Arch Angeling Deviling Angeling Ghostring Egnigem Cenia Doppleganger Atroce Orc Hero Orc Lord Baphomet Dark Lord Falling Bishop Ifrit Valkyrie Randgris Beelzebub (Fly) Beelzebub Easy Final Boss IMG Monster Naght Sieger Thorny Skeleton Hard Final Boss IMG Monster Betelgeuse Dead Soul Recompensas Todos los monstruos en la instancia tienen la posibilidad de caer. Meteorite Dust. Al derrotar al jefe final, obtendrás 5 Meteorite Fragment y 2 Meteorite Dust. Al derrotar a Betelgeuse en una dificultad mayor, aparecerán cofres del tesoro especiales que pueden arrojar los siguientes elementos: Meteorite Dust of Power Meteorite Dust of Stamina Meteorite Dust of Concentration Meteorite Dust of Creative Meteorite Dust of Spell Meteorite Dust of Wisdom Soul of Naght Sieger Soul of Betelgeuse Item Exchange Puedes regresar a Misty Island para usar las dos máquinas expendedoras para intercambiar tus recompensas. La máquina expendedora también te cambiará 1 Meteorite Fragment por 40 Meteorite Dust. IMG Item Currency Amount Meteorite Fragment Meteorite Dust 50 Faint Star's Robe [1] Meteorite Fragment 50 Soul of Naght Sieger 5 Faint Star's Suit [1] Meteorite Fragment 50 Soul of Naght Sieger 5 Faint Star's Armor [1] Meteorite Fragment 50 Soul of Naght Sieger 5 Nebula Armor of Power [1] Meteorite Fragment 50 Meteorite Dust of Power 30 Soul of Betelgeuse 10 Faint Star's Armor [1] 1 Nebula Armor of Stamina [1] Meteorite Fragment 50 Meteorite Dust of Stamina 30 Soul of Betelgeuse 10 Faint Star's Armor [1] 1 Nebula Suit of Concentration [1] Meteorite Fragment 50 Meteorite Dust of Concentration 30 Soul of Betelgeuse 10 Faint Star's Suit [1] 1 Nebula Suit of Creative [1] Meteorite Fragment 50 Meteorite Dust of Creative 30 Soul of Betelgeuse 10 Faint Star's Suit [1] 1 Nebula Robe of Spell [1] Meteorite Fragment 50 Meteorite Dust of Spell 30 Soul of Betelgeuse 10 Faint Star's Robe [1] 1 Nebula Robe of Wisdom [1] Meteorite Fragment 50 Meteorite Dust of Wisdom 30 Soul of Betelgeuse 10 Faint Star's Robe [1] 1 NOTA: El equipo se puede encantar, si deseas más información sobre sus enchants puedes verificarlos aquí.
  11. Para poder encantar el equipo Varmundt's deberás dirigirte desde el npc warper a la siguiente ubicación: Dungeons>Varmundt's Dungeons>Death Rune Caminas un poco hacía adelante, donde encontrás el siguiente npc: Varmundt Glade Rune Equipment Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Varmundt Glade Rune Armor [1] 3→2 No Grade 7 allowed Glade Rune 1 1,000,000z Chance: 70.00% Varmundt Glade Rune Manteau [1] Varmundt Glade Rune Boots [1] Normal Enchants Slot 2 Slot 3 Enchant Process Glade Rune 5 100,000z Glade Rune 1 50,000z Success Chance 100.00% 100.00% Grade Changes Grade D : none Grade C : none Grade B: none Grade A: none Grade D : none Grade C : none Grade B: none Grade A: none Enchants Power of Varmundt Lv1 (14.00%) STR + 3 (15.00%) Power of Varmundt Lv2 (2.40%) STR + 4 (4.50%) Power of Varmundt Lv3 (0.30%) STR + 5 (0.50%) Spell of Varmundt Lv1 (14.00%) INT + 3 (15.00%) Spell of Varmundt Lv2 (2.40%) INT + 4 (4.50%) Spell of Varmundt Lv3 (0.20%) INT + 5 (0.50%) Concentration of Varmundt Lv1 (14.00%) DEX + 2 (15.00%) Concentration of Varmundt Lv2 (2.40%) DEX + 3 (4.50%) Concentration of Varmundt Lv3 (0.20%) DEX + 4 (0.50%) Creative of Varmundt Lv1 (14.00%) AGI + 3 (15.00%) Creative of Varmundt Lv2 (2.40%) AGI + 4 (4.50%) Creative of Varmundt Lv3 (0.30%) AGI + 5 (0.50%) Wisdom of Varmundt Lv1 (14.00%) VIT + 3 (15.00%) Wisdom of Varmundt Lv2 (2.40%) VIT + 4 (4.50%) Wisdom of Varmundt Lv3 (0.30%) VIT + 5 (0.50%) Stamina of Varmundt Lv1 (14.00%) - Stamina of Varmundt Lv2 (2.40%) - Stamina of Varmundt Lv3 (0.30%) - Varmundt Fire Rune Equipment Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Varmundt Fire Rune Armor [1] 3→2 No Grade 7 allowed Fire Rune 1 1,000,000z Chance: 70.00% Varmundt Fire Rune Manteau [1] Varmundt Fire Rune Boots [1] Normal Enchants Slot 2 Slot 3 Enchant Process Fire Rune 5 100,000z Fire Rune 1 50,000z Success Chance 100.00% 100.00% Grade Changes Grade 😧 none Grade 😄 none Grade B: none Grade A: none Grade D : none Grade C : none Grade B: none Grade A: none Enchants Power of Varmundt Lv1 (14.00%) STR + 3 (15.00%) Power of Varmundt Lv2 (2.40%) STR + 4 (4.50%) Power of Varmundt Lv3 (0.30%) STR + 5 (0.50%) Spell of Varmundt Lv1 (14.00%) INT + 3 (15.00%) Spell of Varmundt Lv2 (2.40%) INT + 4 (4.50%) Spell of Varmundt Lv3 (0.20%) INT + 5 (0.50%) Concentration of Varmundt Lv1 (14.00%) DEX + 2 (15.00%) Concentration of Varmundt Lv2 (2.40%) DEX + 3 (4.50%) Concentration of Varmundt Lv3 (0.20%) DEX + 4 (0.50%) Creative of Varmundt Lv1 (14.00%) AGI + 3 (15.00%) Creative of Varmundt Lv2 (2.40%) AGI + 4 (4.50%) Creative of Varmundt Lv3 (0.30%) AGI + 5 (0.50%) Wisdom of Varmundt Lv1 (14.00%) VIT + 3 (15.00%) Wisdom of Varmundt Lv2 (2.40%) VIT + 4 (4.50%) Wisdom of Varmundt Lv3 (0.30%) VIT + 5 (0.50%) Stamina of Varmundt Lv1 (14.00%) - Stamina of Varmundt Lv2 (2.40%) - Stamina of Varmundt Lv3 (0.30%) - Varmundt Ice Rune Equipment Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Varmundt Ice Rune Armor [1] 3→2 No Grade 7 allowed Ice Rune 1 1,000,000z Chance: 70.00% Varmundt Ice Rune Manteau [1] Varmundt Ice Rune Boots [1] Normal Enchants Slot 2 Slot 3 Enchant Process Ice Rune 5 100,000z Ice Rune 1 50,000z Success Chance 100.00% 100.00% Grade Changes Grade 😧 none Grade 😄 none Grade B: none Grade A: none Grade 😧 none Grade 😄 none Grade B: none Grade A: none Enchants Power of Varmundt Lv1 (14.00%) STR + 3 (15.00%) Power of Varmundt Lv2 (2.40%) STR + 4 (4.50%) Power of Varmundt Lv3 (0.30%) STR + 5 (0.50%) Spell of Varmundt Lv1 (14.00%) INT + 3 (15.00%) Spell of Varmundt Lv2 (2.40%) INT + 4 (4.50%) Spell of Varmundt Lv3 (0.20%) INT + 5 (0.50%) Concentration of Varmundt Lv1 (14.00%) DEX + 2 (15.00%) Concentration of Varmundt Lv2 (2.40%) DEX + 3 (4.50%) Concentration of Varmundt Lv3 (0.20%) DEX + 4 (0.50%) Creative of Varmundt Lv1 (14.00%) AGI + 3 (15.00%) Creative of Varmundt Lv2 (2.40%) AGI + 4 (4.50%) Creative of Varmundt Lv3 (0.30%) AGI + 5 (0.50%) Wisdom of Varmundt Lv1 (14.00%) VIT + 3 (15.00%) Wisdom of Varmundt Lv2 (2.40%) VIT + 4 (4.50%) Wisdom of Varmundt Lv3 (0.30%) VIT + 5 (0.50%) Stamina of Varmundt Lv1 (14.00%) - Stamina of Varmundt Lv2 (2.40%) - Stamina of Varmundt Lv3 (0.30%) - Varmundt Ice Rune Equipment Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Varmundt Ice Rune Armor [1] 3→2 No Grade 7 allowed Ice Rune 1 1,000,000z Chance: 70.00% Varmundt Ice Rune Manteau [1] Varmundt Ice Rune Boots [1] Normal Enchants Slot 2 Slot 3 Enchant Process Ice Rune 5 100,000z Ice Rune 1 50,000z Success Chance 100.00% 100.00% Grade Changes Grade D : none Grade C : none Grade B: none Grade A: none Grade D : none Grade C : none Grade B: none Grade A: none Enchants Power of Varmundt Lv1 (14.00%) STR + 3 (15.00%) Power of Varmundt Lv2 (2.40%) STR + 4 (4.50%) Power of Varmundt Lv3 (0.30%) STR + 5 (0.50%) Spell of Varmundt Lv1 (14.00%) INT + 3 (15.00%) Spell of Varmundt Lv2 (2.40%) INT + 4 (4.50%) Spell of Varmundt Lv3 (0.20%) INT + 5 (0.50%) Concentration of Varmundt Lv1 (14.00%) DEX + 2 (15.00%) Concentration of Varmundt Lv2 (2.40%) DEX + 3 (4.50%) Concentration of Varmundt Lv3 (0.20%) DEX + 4 (0.50%) Creative of Varmundt Lv1 (14.00%) AGI + 3 (15.00%) Creative of Varmundt Lv2 (2.40%) AGI + 4 (4.50%) Creative of Varmundt Lv3 (0.30%) AGI + 5 (0.50%) Wisdom of Varmundt Lv1 (14.00%) VIT + 3 (15.00%) Wisdom of Varmundt Lv2 (2.40%) VIT + 4 (4.50%) Wisdom of Varmundt Lv3 (0.30%) VIT + 5 (0.50%) Stamina of Varmundt Lv1 (14.00%) - Stamina of Varmundt Lv2 (2.40%) - Stamina of Varmundt Lv3 (0.30%) -
  12. Hola, mi finalidad con esta Guía es que la gente conozca como jugar un Hyper Novice en Renewal , estuve investigando y al final No encontré ninguna guía en ningún server que fuera de mi agrado, si bien encontré guías, todas son de servers custom con contenido no oficial y las buenas guías se limitan al SuperNovice, No he visto Guía alguna de HyperNovice de Build Endgame y pues al no encontrar una Build en Ningún Sitio decidí compartir la Mía aquí y para que cualquiera interesado en el Job sea capaz de subirse uno con el enfoque que desee y aporte a la guía según su experiencia con el job . Por lo que quise iniciar compartiendo lo básico que todos se preguntan ¿Como subir? ¿Como Equiparme mientras Subo? ¿Con que Build hago más daño? ( Ire respondiendo otras dudas en los comentarios del Post ) Primero lo primero Es un Job que puede Armarse Físico, Rango o Mágico por lo que la Build Varía y desde el inicio debes Enfocarte en una sola cosa porque recolectar Items para los enchants quita tiempo y es muy costoso en tiempo, esta guía está diseñada para que las personas puedan explorar el Job de la manera que gusten explotando la forma que deseen por lo que no seré muy preferencial y Daré las opciones pero siempre sin dejar de lado el como sacarle el mayor provecho al daño y darles una buena experiencia con el job de entrada y dado eso iniciaré la guía. Puntos Buenos del Hyper-Novice : Es Autosuficiente en todos los Aspectos, puedes buffearte, aunque ya seas más de nivel 100 y ya no dispongas del buffer VIP ( Magnificant / Gloria / Impositio Manus , Weapon Repair , AutoGuard , Agi, Bless, ETC) y cuenta con daño suficiente como para hacer solo muchas quest de leveo individual , Puedes Subirte Todas las Skills de HyperNovice a diferencia de otros Jobs desde el lv 50 de SuperNovice por lo que te permite tener mas Skills de Hypernovice a comparación de otros 4th jobs que solo disponen de 55 JobSkills Points. Puntos Negativos del Hyper-Novice : Su Falta de SP y Falta de Trait Stats Comparado con otros Jobs( en Endgame su HP resulta la misma que la de otros jobs, pero su SP a duras penas llega a 1,500 por lo que un HyperNovice Mago ocupa vivir Poteando o disminuir su Daño con Equipo y Cards que suplan esta falta de SP ) Ahora Empecemos con Temas de Leveo El Physical-Ranged Dmg en early game para levear en el Novice es inútil, ya que las armas se enfocan en melee (Bash) y magia (Bolts) , podrán ser Daño Rango en etapa media o Late-Game pero en early olvidenlo (al menos si son nuevos y no tienen otros jobs para sacarse equipo que compense la falta de bono del arma inicial como Compounded Bow 4 slots +10 con 2 contaminated wanderer y 2 illusion archer skeleton o un Crimson Bow 2 slots con Contaminated Wanderer e ilusion archer skeleton ) lo mejor es empezar con el equipo paradise melee o magico. El Super Novice es un Job con el fuerte de compartir Base Skills de Todos los Jobs por lo que bien usado puede levearse y también de Buildearse donde sea y puede levear donde sea según sus skills, Hay Varias formas de Buildear pero empezaré Explicando las Skills en base al progreso del juego Equipo Early Game https://hazyforest.com/eden:paradise_equipment Si elegiste Centrarte en Bash para Melee espera un momento actualizaré la build en esta semana para esta zona ya que haga pruebas en el test server :3 Si elegiste mágico Paradise Dagger hasta lv 15 ID : 510035 y posteriormente 550040 se Centrará en Bolts para Mágico ( Uso de Siroma Card ID : 4416 o Imp Card : 4433 recomendado para leveo sugiero la siroma ya que es mas facil de conseguir que una imp card em thor te hacen papilla ). Leveo. - Sugiero comprar un Libro de EXP X300 para acelerar el leveo pero igual no es necesario aun así les darán mas de 1% en estos lugares de leveo en rates x1 ( los rates especiales para incrementar el dropeo en un 100% que será muy util posteriormente, si usan rates x100 créanme que no ocupan guía de leveo, en cualquier lugar suben a 260 sin ayuda ) Aquí es importante abusar del buffer en niveles 1-99 sobretodo en los mapas nightmare. 1 - 20 ( Ant hell con los Ant eggs ) 20 - 30 ( Sogat Dessert Field 18 / Steel chonchon - Wolf ) 30 - 40 ( Payon Dungeon 2-3 Archer Skeleton - Munak - Bongun ) 50 - 70 ( Nightmare Piramidys F1 - Majourus / Verit ) 70 ( Nightmare Clock Tower - Alarm ) Observación : Si eres melee costará en este sitio por lo que sugiero un sitio más seguro quizá en GlastHeim Churchyard suban safe con los dark priest. 100 - 160 ( Illusion Dungeons acorde al nivel ) 170-240 (Instancia de Sunken Tower "1 vez por día" - Mapas de OGH Contaminated , Odín F4 o Thor F3 , Abyss Lake F4 , Amicitia , Niffelheim Dungeon , Misiones de Eden Group, 240 - 260 Constellation Tower ( no ocupan terminar la instancia solo haganla y terminen como en piso 10 o 15 o 40 si ustedes no tienen libro de exp y ya tendrán top lv , a nivel 250 deja de verse la barra de nivel pero se sigue subiendo y otra cosa, ignoren los boss del piso verde, solo maten los mobs normales y podrán subir de nivel , pueden brincar pisos con meteorite powders pero su finalidad aqui es subir niveles así que omitanlo. Equipo : Como mencioné primero me centraré en los magos porque es el que ya uso, luego explicaré a detalle el Físico. 1-20 Equipo de base ( knife y cotton clothes ) 45 - Equipo Paradise ( Van a Warp - Zonas Especiales - Eden - Hablan con secretary Lime , ponen su nombre 2 veces ( esto desbloquea misiones eden ) - Van al portar de arriba a la izquierda , luego en ese pasillo van al portal de la derecha , hablan con el npc de shadow gear , equipment y weapon y toman el de su agrado. ( para novice obviamente ) 99 - Equipo Temporal o Set Booster ( Con Poring Coins conseguidas con votación y Event Tickets puedes conseguir Temporal Armor y con Equipo de la Valkyrie (shield y armor ) podrán pedir con el Npc antes del portal de eden podrán conseguir tickets para refinar el equipo, incluido el odin y el thor , el booster claro te servirá hasta lv 170 y es lo que le sigue a bueno, ya que mejora en base a tu nivel y misiones ( mas info en https://arise-ro.com/foro/index.php?/topic/153-booster-pack-2024/&tab=comments#comment-171 ) 200 - Aquí el Equipo Booster decae en términos de efectividad y vamos a conseguir cada cosa de manera individual Arma : Fortified Rod de Amicitia Dungeon ( ID : 550057 ) Mejorado en Clock Tower Nightmare por el Solid Rod ( ID : 550055 ) La quest para mejorar esta arma consiste en conseguir leads ID : 1000680 y Clock Gear ID : 1000681 con el NPC En clock tower basement unknown y esperar que te toque el npc con la tienda en varios rerrolls hasta que abra el de solid weapons y tener los leads 150 y clock gears 30 a la mano para upgradear el arma una vez con ella refinarla. y ponerle los enchants deseados ( cuesta bastante lead los enchants pero son lo mejor hasta conseguir las endgame que son las good & evil y dim glacier ) Continuo mañana :3
  13. Para poder encantar los siguientes equipos deberás dirigirte al siguiente npc: ubicado en /navi prontera 137/125 el cual te warpeara a un area de mall donde estarán ubicados algunos npcs. Una vez en la zona mall, encontrarás al siguiente npc: Habla con él para comenzar el encantamiento de los siguientes items: Mad Bunny-LT [1] Red Force Pendant-LT [1] Helm of Faith II (Kagerou & Oboro) [1] (y sus variantes) Hero's Badge [1] Blue Mental Pendant-LT [1] Poring Balloon (y sus variantes) Hero Boots-LT [1] Young Leaf of World Tree (Agi) (y sus variantes) Officer's Hat-LT [1] Drooping Thanatos's Dolor-LT [1] Thanos Warrior Helmet-LT [1] Enchants: Mad Bunny-LT [1] Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Mad Bunny-LT [1] 3 No Grade 0 allowed 500,000z Chance: 100.00% Normal Enchants Slot 3 Enchant Process Enchant Ticket 1 0z Success Chance 100.00% Grade Changes Grade D: none Grade C : none Grade B: none Enchants Delay After Skill Lv1 (5.50%) Attack Speed Lv1 (10.50%) Variable Casting (Physical) Lv1 (10.50%) Defense Lv1 (10.50%) Physical Lv1 (10.50%) Long Ranged Lv1 (10.50%) Magical Lv1 (10.50%) Vital Lv1 (10.50%) Mental Lv1 (10.50%) Variable Casting (Magical) Lv1 (10.50%) Upgrade Enchants - Slot 3 Slot 3 Enchant Enchantment Process Materials Zeny Delay After Skill Lv1 → Delay After Skill Lv2 Shadowdecon 50 Zelunium 50 Enchant Ticket 3 0z Delay After Skill Lv2 → Delay After Skill Lv3 Shadowdecon 150 Zelunium 150 Enchant Ticket 5 0z Attack Speed Lv1 → Attack Speed Lv2 Shadowdecon 50 Zelunium 50 Enchant Ticket 3 0z Attack Speed Lv2 → Attack Speed Lv3 Shadowdecon 150 Zelunium 150 Enchant Ticket 5 0z Variable Casting (Physical) Lv1 → Variable Casting (Physical) Lv2 Shadowdecon 50 Zelunium 50 Enchant Ticket 3 0z Variable Casting (Physical) Lv2 → Variable Casting (Physical) Lv3 Shadowdecon 150 Zelunium 150 Enchant Ticket 5 0z Variable Casting (Magical) Lv2 → Variable Casting (Magical) Lv3 Shadowdecon 150 Zelunium 150 Enchant Ticket 5 0z Variable Casting (Magical) Lv1 → Variable Casting (Magical) Lv2 Shadowdecon 50 Zelunium 50 Enchant Ticket 3 0z Defense Lv1 → Defense Lv2 Shadowdecon 50 Zelunium 50 Enchant Ticket 3 0z Defense Lv2 → Defense Lv3 Shadowdecon 150 Zelunium 150 Enchant Ticket 5 0z Physical Lv1 → Physical Lv2 Shadowdecon 50 Zelunium 50 Enchant Ticket 3 0z Physical Lv2 → Physical Lv3 Shadowdecon 150 Zelunium 150 Enchant Ticket 5 0z Long Ranged Lv1 → Long Ranged Lv2 Shadowdecon 50 Zelunium 50 Enchant Ticket 3 0z Long Ranged Lv2 → Long Ranged Lv3 Shadowdecon 150 Zelunium 150 Enchant Ticket 5 0z Magical Lv1 → Magical Lv2 Shadowdecon 50 Zelunium 50 Enchant Ticket 3 0z Magical Lv2 → Magical Lv3 Shadowdecon 150 Zelunium 150 Enchant Ticket 5 0z Vital Lv1 → Vital Lv2 Shadowdecon 50 Zelunium 50 Enchant Ticket 3 0z Vital Lv2 → Vital Lv3 Shadowdecon 150 Zelunium 150 Enchant Ticket 5 0z Mental Lv1 → Mental Lv2 Shadowdecon 50 Zelunium 50 Enchant Ticket 3 0z Mental Lv2 → Mental Lv3 Shadowdecon 150 Zelunium 150 인챈트 티켓 5 0z Enchants: Hero's Badge [1] Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Hero's Badge [1] 3→2→1 No Grade 0 allowed Enchant Ticket 1 0z Chance: 100.00% Normal Enchants Slot 1 Slot 2 Slot 3 Enchant Process Enchant Ticket 1 0z 500,000z 100,000z Success Chance 100.00% 100.00% 100.00% Grade Changes Grade D : none Grade C : none Grade B: none Grade D : none Grade C : none Grade B: none Grade D : none Grade C : none Grade B: none Enchants Strength (16.67%) Fighting Spirit 4 (25.00%) STR + 1 (20.00%) Luck (16.67%) Spell 1 (25.00%) INT + 1 (20.00%) Dexterity (16.67%) Sharp 1 (25.00%) AGI + 1 (20.00%) Intelligence (16.67%) Fatal Lv1 (25.00%) VIT + 1 (20.00%) Vitality (16.67%) - LUK + 1 (20.00%) Agility (16.67%) - - Upgrade Enchants - Slot 2 Slot 2 Enchant Enchantment Process Materials Zeny Spell 1 → Spell 2 - 1,000,000z Spell 2 → Spell 3 - 5,000,000z Spell 3 → Spell 4 - 10,000,000z Sharp 1 → Sharp 2 - 1,000,000z Sharp 2 → Sharp 3 - 5,000,000z Sharp 3 → Sharp 4 - 10,000,000z Fatal Lv1 → Fatal Lv2 - 1,000,000z Fatal Lv2 → Fatal Lv3 - 10,000,000z Fighting Spirit 4 → Fighting Spirit 5 - 1,000,000z Fighting Spirit 5 → Fighting Spirit 6 - 5,000,000z Fighting Spirit 6 → Fighting Spirit 7 - 10,000,000z Upgrade Enchants - Slot 3 Slot 3 Enchant Enchantment Process Materials Zeny LUK + 1 → LUK + 2 - 500,000z LUK + 2 → LUK + 3 - 1,000,000z LUK + 3 → LUK + 4 - 5,000,000z LUK + 4 → LUK + 5 - 10,000,000z VIT + 1 → VIT + 2 - 500,000z VIT + 2 → VIT + 3 - 1,000,000z VIT + 3 → VIT + 4 - 5,000,000z VIT + 4 → VIT + 5 - 10,000,000z AGI + 1 → AGI + 2 - 500,000z AGI + 2 → AGI + 3 - 1,000,000z AGI + 3 → AGI + 4 - 5,000,000z AGI + 4 → AGI + 5 - 10,000,000z INT + 1 → INT + 2 - 500,000z INT + 2 → INT + 3 - 1,000,000z INT + 3 → INT + 4 - 5,000,000z INT + 4 → INT + 5 - 10,000,000z STR + 1 → STR + 2 - 500,000z STR + 2 → STR + 3 - 1,000,000z STR + 3 → STR + 4 - 5,000,000z STR + 4 → STR + 5 - 10,000,000z Enchants: Hero Boots-LT [1] Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Hero Boots-LT [1] 3→2→1 No Grade 0 allowed Enchant Ticket 1 0z Chance: 100.00% Normal Enchants Slot 1 Slot 2 Slot 3 Enchant Process Enchant Ticket 1 0z 500,000z 100,000z Success Chance 100.00% 100.00% 100.00% Grade Changes Grade D : none Grade C : none Grade B: none Grade A: none Grade D : none Grade C : none Grade B: none Grade A: none Grade D : none Grade C : none Grade B: none Grade A: none Enchants Valor of Fighter (16.67%) Fighting Spirit 4 (25.00%) STR + 1 (20.00%) Sharpness of Swordsman (16.67%) Spell 1 (25.00%) INT + 1 (20.00%) Will of Sharpshooter (16.67%) Sharp 1 (25.00%) AGI + 1 (20.00%) Knowledge of Wise Man (16.67%) Fatal Lv1 (25.00%) VIT + 1 (20.00%) Vigor of Warlord (16.67%) - LUK + 1 (20.00%) Nimbleness of Assassin (16.67%) - - Upgrade Enchants - Slot 2 Slot 2 Enchant Enchantment Process Materials Zeny Spell 1 → Spell 2 - 1,000,000z Spell 2 → Spell 3 - 5,000,000z Spell 3 → Spell 4 - 10,000,000z Sharp 1 → Sharp 2 - 1,000,000z Sharp 2 → Sharp 3 - 5,000,000z Sharp 3 → Sharp 4 - 10,000,000z Fatal Lv1 → Fatal Lv2 - 1,000,000z Fatal Lv2 → Fatal Lv3 - 10,000,000z Fighting Spirit 4 → Fighting Spirit 5 - 1,000,000z Fighting Spirit 5 → Fighting Spirit 6 - 5,000,000z Fighting Spirit 6 → Fighting Spirit 7 - 10,000,000z Upgrade Enchants - Slot 3 Slot 3 Enchant Enchantment Process Materials Zeny LUK + 1 → LUK + 2 - 500,000z LUK + 2 → LUK + 3 - 1,000,000z LUK + 3 → LUK + 4 - 5,000,000z LUK + 4 → LUK + 5 - 10,000,000z VIT + 1 → VIT + 2 - 500,000z VIT + 2 → VIT + 3 - 1,000,000z VIT + 3 → VIT + 4 - 5,000,000z VIT + 4 → VIT + 5 - 10,000,000z AGI + 1 → AGI + 2 - 500,000z AGI + 2 → AGI + 3 - 1,000,000z AGI + 3 → AGI + 4 - 5,000,000z AGI + 4 → AGI + 5 - 10,000,000z INT + 1 → INT + 2 - 500,000z INT + 2 → INT + 3 - 1,000,000z INT + 3 → INT + 4 - 5,000,000z INT + 4 → INT + 5 - 10,000,000z STR + 1 → STR + 2 - 500,000z STR + 2 → STR + 3 - 1,000,000z STR + 3 → STR + 4 - 5,000,000z STR + 4 → STR + 5 - 10,000,000z Enchants: Drooping Thanatos's Dolor-LT [1] Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Drooping Thanatos's Dolor-LT [1] 3→2 No Grade 0 allowed Coagulated Spell 10 Contaminated Magic 10 1,000,000z Chance: 80.00% Normal Enchants Slot 2 Slot 3 Enchant Process Coagulated Spell 50 Contaminated Magic 10 100,000z Coagulated Spell 30 Contaminated Magic 5 500,000z Success Chance 100.00% 100.00% Grade Changes Grade D : none Grade C : none Grade B: none Grade A: none Grade D : none Grade C : none Grade B: none Grade A: none Enchants Mettle Lv1 (20.00%) Expert Archer 3 (33.33%) Magic Essence Lv1 (20.00%) Expert Fighter 3Lv (33.33%) Acute Lv1 (20.00%) Expert Magician 3Lv (33.33%) Master Archer Lv1 (20.00%) - Tenacity Lv1 (20.00%) - Upgrade Enchants - Slot 2 Slot 2 Enchant Enchantment Process Materials Zeny Tenacity Lv1 → Tenacity Lv2 Coagulated Spell 200 Enchant Ticket 1 0z Tenacity Lv2 → Tenacity Lv3 Contaminated Magic 50 Enchant Ticket 1 0z Magic Essence Lv1 → Magic Essence Lv2 Coagulated Spell 200 Enchant Ticket 1 0z Magic Essence Lv2 → Magic Essence Lv3 Contaminated Magic 50 Enchant Ticket 1 0z Master Archer Lv1 → Master Archer Lv2 Coagulated Spell 200 인챈트 티켓 1 0z Master Archer Lv2 → Master Archer Lv3 Contaminated Magic 50 Enchant Ticket 1 0z Acute Lv1 → Acute Lv2 Coagulated Spell 200 Enchant Ticket 1 0z Acute Lv2 → Acute Lv3 Contaminated Magic 50 Enchant Ticket 1 0z Mettle Lv1 → Mettle Lv2 Coagulated Spell 200 Enchant Ticket 1 0z Mettle Lv2 → Mettle Lv3 Contaminated Magic 50 Enchant Ticket 1 0z Upgrade Enchants - Slot 3 Slot 3 Enchant Enchantment Process Materials Zeny Expert Fighter 3Lv → Expert Fighter 4Lv Coagulated Spell 200 Powerful Dimensional Essence 1 0z Expert Fighter 4Lv → Expert Fighter 5Lv 오염된 마력 30 Powerful Dimensional Essence 1 0z Expert Magician 3Lv → Expert Magician 4Lv Coagulated Spell 200 Powerful Dimensional Essence 1 0z Expert Magician 4Lv → Expert Magician 5Lv Contaminated Magic 30 Powerful Dimensional Essence 1 0z Expert Archer 3 → Expert Archer 4 Coagulated Spell 200 Powerful Dimensional Essence 1 0z Expert Archer 4 → Expert Archer 5 Contaminated Magic 30 Powerful Dimensional Essence 1 0z Enchants: Red & Blue Pendants-LT Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Red Force Pendant-LT [1] 3→2 No Grade 0 allowed Pendant Crafted Stone 1 Dark Stone 1 1,000,000z Chance: 80.00% Blue Mental Pendant-LT [1] Normal Enchants Slot 2 Slot 3 Enchant Process Dark Stone 2 100,000z Pendant Crafted Stone 2 100,000z Success Chance 100.00% 100.00% Grade Changes Grade D : none Grade D : none Enchants Memory Fragment (Relaxation) (20.00%) Memory Crystal (Variable Casting) (20.00%) Memory Fragment (Admiration) (20.00%) Memory Crystal (Global Cooldown) (20.00%) Memory Fragment (Freedom) (20.00%) Memory Crystal (Perfect Hit) (20.00%) Memory Fragment (Bravery) (20.00%) Memory Crystal (Critical) (20.00%) Memory Fragment (Hope) (20.00%) Memory Crystal (Attack Speed) (20.00%) Young Leaf of World Tree Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Young Leaf of World Tree (Str) 3→2→1 No Grade 0 allowed 500,000z Chance: 100.00% Young Leaf of World Tree (Dex) Young Leaf of World Tree (Agi) Young Leaf of World Tree (Luk) Young Leaf of World Tree (Vit) Young Leaf of World Tree (Int) Normal Enchants Slot 1 Slot 2 Slot 3 Enchant Process Enchant Ticket 1 0z Enchant Ticket 1 0z 100,000z Success Chance 100.00% 100.00% 100.00% Grade Changes Grade D : none Grade C : none Grade B: none Grade A: none Grade D : none Grade C : none Grade B: none Grade A: none Grade D : none Grade C : none Grade B: none Grade A: none Enchants P.ATK 1Lv (9.50%) Spell 2 (0.80%) STR + 1 (12.46%) P.ATK 2Lv (0.50%) Spell 1 (5.00%) STR + 2 (3.50%) S.MATK 1Lv (9.50%) ASPD 1 (5.00%) STR + 3 (0.70%) S.MATK 2Lv (0.50%) ASPD 2 (0.80%) INT + 1 (12.47%) POW Lv1 (9.50%) ATK 1Lv (20.00%) INT + 2 (3.50%) POW Lv2 (0.50%) ATK 2Lv (2.10%) INT + 3 (0.70%) WIS Lv1 (9.50%) MATK 1Lv (20.00%) DEX + 1 (12.47%) WIS Lv2 (0.50%) MATK 2Lv (2.10%) DEX + 2 (3.50%) SPL Lv1 (9.50%) MHP 1Lv (20.00%) DEX + 3 (0.70%) SPL Lv2 (0.50%) MHP 2Lv (2.10%) AGI + 1 (12.47%) STA Lv1 (9.50%) MSP 1Lv (20.00%) AGI + 2 (3.50%) STA Lv2 (0.50%) MSP 2Lv (2.10%) AGI + 3 (0.70%) CRT Lv1 (9.50%) - VIT + 1 (12.47%) CRT Lv2 (0.50%) - VIT + 2 (3.50%) CON Lv1 (9.50%) - VIT + 3 (0.70%) CON Lv2 (0.50%) - LUK + 1 (12.46%) C.RATE Lv1 (9.50%) - LUK + 2 (3.50%) C.RATE Lv2 (0.50%) - LUK + 3 (0.70%) H.PLUS Lv1 (9.50%) - - H.PLUS Lv2 (0.50%) - - Upgrade Enchants - Slot 1 Slot 1 Enchant Enchantment Process Materials Zeny CON Lv1 → CON Lv2 Enchant Ticket 1 0z C.RATE Lv1 → C.RATE Lv2 Enchant Ticket 1 0z CRT Lv1 → CRT Lv2 Enchant Ticket 1 0z H.PLUS Lv1 → H.PLUS Lv2 Enchant Ticket 1 0z P.ATK 1Lv → P.ATK 2Lv Enchant Ticket 1 0z POW Lv1 → POW Lv2 Enchant Ticket 1 0z S.MATK 1Lv → S.MATK 2Lv Enchant Ticket 1 0z SPL Lv1 → SPL Lv2 Enchant Ticket 1 0z STA Lv1 → STA Lv2 Enchant Ticket 1 0z WIS Lv1 → WIS Lv2 Enchant Ticket 1 0z Upgrade Enchants - Slot 2 Slot 2 Enchant Enchantment Process Materials Zeny ATK 1Lv → ATK 2Lv - 5,000,000z MATK 1Lv → MATK 2Lv - 5,000,000z MHP 1Lv → MHP 2Lv - 5,000,000z MSP 1Lv → MSP 2Lv - 5,000,000z ASPD 1 → ASPD 2 인챈트 티켓 1 0z Spell 1 → Spell 2 인챈트 티켓 1 0z Upgrade Enchants - Slot 3 Slot 3 Enchant Enchantment Process Materials Zeny DEX + 1 → DEX + 2 - 500,000z DEX + 2 → DEX + 3 - 1,000,000z LUK + 1 → LUK + 2 - 500,000z LUK + 2 → LUK + 3 - 1,000,000z VIT + 1 → VIT + 2 - 500,000z VIT + 2 → VIT + 3 - 1,000,000z AGI + 1 → AGI + 2 - 500,000z AGI + 2 → AGI + 3 - 1,000,000z INT + 1 → INT + 2 - 500,000z INT + 2 → INT + 3 - 1,000,000z STR + 1 → STR + 2 - 500,000z STR + 2 → STR + 3 - 1,000,000z Enchants: Thanos Helmet-LT Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Thanos Warrior Helmet-LT [1] 3→2 No Grade 0 allowed 500,000z Chance: 100.00% Thanos Shooter Helmet-LT [1] Thanos Magic Helmet-LT [1] Thanos Fighter Helmet-LT [1] Perfect Enchants - Slot 2 Slot 2 Enchant Enchantment Process Materials Zeny Gray Spell (Warrior) 1Lv Gray Shard 100 Enchant Ticket 1 0z Gray Spell (Shooter) 1Lv Gray Shard 100 Enchant Ticket 1 0z Gray Spell (Magic) 1Lv Gray Shard 100 Enchant Ticket 1 0z Gray Spell (Fighter) 1Lv Gray Shard 100 Enchant Ticket 1 0z Perfect Enchants - Slot 3 Slot 3 Enchant Enchantment Process Materials Zeny Mettle Lv1 Gray Shard 100 Enchant Ticket 1 0z Magic Essence Lv1 Gray Shard 100 Enchant Ticket 1 0z Acute Lv1 Gray Shard 100 Enchant Ticket 1 0z Master Archer Lv1 Gray Shard 100 Enchant Ticket 1 0z Adamantine Lv1 Gray Shard 100 Enchant Ticket 1 0z Affection Lv1 Gray Shard 100 인챈트 티켓 1 0z Tenacity Lv1 Gray Shard 100 인챈트 티켓 1 0z Upgrade Enchants - Slot 2 Slot 2 Enchant Enchantment Process Materials Zeny Gray Spell (Fighter) 1Lv → Gray Spell (Fighter) 2Lv Gray Shard 150 Sakray's Fury 5 Sakray's Regret 5 Enchant Ticket 1 0z Gray Spell (Fighter) 2Lv → Gray Spell (Fighter) 3Lv Gray Shard 300 Sakray's Fury 10 Sakray's Regret 10 Enchant Ticket 1 0z Gray Spell (Magic) 1Lv → Gray Spell (Magic) 2Lv Gray Shard 150 Sakray's Fury 5 Sakray's Regret 5 Enchant Ticket 1 0z Gray Spell (Magic) 2Lv → Gray Spell (Magic) 3Lv Gray Shard 300 Sakray's Fury 10 Sakray's Regret 10 Enchant Ticket 1 0z Gray Spell (Warrior) 1Lv → Gray Spell (Warrior) 2Lv Gray Shard 150 Sakray's Fury 5 Sakray's Regret 5 Enchant Ticket 1 0z Gray Spell (Warrior) 2Lv → Gray Spell (Warrior) 3Lv Gray Shard 300 Sakray's Fury 10 Sakray's Regret 10 Enchant Ticket 1 0z Gray Spell (Shooter) 1Lv → Gray Spell (Shooter) 2Lv Gray Shard 150 Sakray's Fury 5 Sakray's Regret 5 Enchant Ticket 1 0z Gray Spell (Shooter) 2Lv → Gray Spell (Shooter) 3Lv Gray Shard 300 Sakray's Fury 10 Sakray's Regret 10 Enchant Ticket 1 0z Upgrade Enchants - Slot 3 Slot 3 Enchant Enchantment Process Materials Zeny Tenacity Lv1 → Tenacity Lv2 Gray Shard 150 Sakray's Fury 2 Sakray's Regret 2 Enchant Ticket 1 0z Tenacity Lv2 → Tenacity Lv3 Gray Shard 300 Sakray's Fury 4 Sakray's Regret 4 Enchant Ticket 1 0z Adamantine Lv1 → Adamantine Lv2 Gray Shard 150 Sakray's Fury 2 Sakray's Regret 2 Enchant Ticket 1 0z Adamantine Lv2 → Adamantine Lv3 Gray Shard 300 Sakray's Fury 4 Sakray's Regret 4 Enchant Ticket 1 0z Magic Essence Lv1 → Magic Essence Lv2 Gray Shard 150 Sakray's Fury 2 Sakray's Regret 2 Enchant Ticket 1 0z Magic Essence Lv2 → Magic Essence Lv3 Gray Shard 300 Sakray's Fury 4 Sakray's Regret 4 Enchant Ticket 1 0z Master Archer Lv1 → Master Archer Lv2 Gray Shard 150 Sakray's Fury 2 Sakray's Regret 2 Enchant Ticket 1 0z Master Archer Lv2 → Master Archer Lv3 Gray Shard 300 Sakray's Fury 4 Sakray's Regret 4 Enchant Ticket 1 0z Acute Lv1 → Acute Lv2 Gray Shard 150 Sakray's Fury 2 Sakray's Regret 2 Enchant Ticket 1 0z Acute Lv2 → Acute Lv3 Gray Shard 300 Sakray's Fury 4 Sakray's Regret 4 Enchant Ticket 1 0z Affection Lv1 → Affection Lv2 Gray Shard 150 Sakray's Fury 2 Sakray's Regret 2 Enchant Ticket 1 0z Affection Lv2 → Affection Lv3 Gray Shard 300 Sakray's Fury 4 Sakray's Regret 4 Enchant Ticket 1 0z Mettle Lv1 → Mettle Lv2 Gray Shard 150 Sakray's Fury 2 Sakray's Regret 2 Enchant Ticket 1 0z Mettle Lv2 → Mettle Lv3 Gray Shard 300 Sakray's Fury 4 Sakray's Regret 4 Enchant Ticket 1 0z Helm of Faith Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Helm of Faith II (Kagerou & Oboro) [1] 3→2 No Grade 0 allowed 500,000z Chance: 100.00% Helm of Faith (Kagerou & Oboro) [1] Helm of Faith II (Rebellion) [1] Helm of Faith (Rebellion) [1] Helm of Faith II (Soul Reaper) [1] Helm of Faith (Soul Reaper) [1] Helm of Faith II (Sky Emperor) [1] Helm of Faith (Sky Emperor) [1] Helm of Faith II (Summoner) [1] Helm of Faith (Summoner) [1] Helm of Faith II (Genetic) [1] Helm of Faith (Genetic) [1] Helm of Faith II (Mechanic) [1] Helm of Faith (Mechanic) [1] Helm of Faith II (Wanderer & Minstrel) [1] Helm of Faith (Wanderer & Minstrel) [1] Helm of Faith II (Rune Knight) [1] Helm of Faith (Rune Knight) [1] Helm of Faith II (Sorcerer) [1] Helm of Faith (Sorcerer) [1] Helm of Faith II (Guillotine Cross) [1] Helm of Faith (Guillotine Cross) [1] Helm of Faith II (Royal Guard) [1] Helm of Faith (Royal Guard) [1] Helm of Faith II (Ranger) [1] Helm of Faith (Ranger) [1] Helm of Faith II (Shadow Chaser) [1] Helm of Faith (Shadow Chaser) [1] Helm of Faith II (Archbishop) [1] Helm of Faith (Archbishop) [1] Helm of Faith II (Sura) [1] Helm of Faith (Sura) [1] Helm of Faith II (Warlock) [1] Helm of Faith (Warlock) [1] Normal Enchants Slot 2 Slot 3 Enchant Process Enchant Ticket 2 0z Enchant Ticket 1 0z Success Chance 100.00% 100.00% Grade Changes Grade D : none Grade C : none Grade B: none Grade A: none Grade D : none Grade C : none Grade B: none Grade A: none Enchants Mettle Lv1 (14.28%) Fighting Spirit 3 (16.67%) Magic Essence Lv1 (14.29%) Spell 1 (16.67%) Acute Lv1 (14.28%) Sharp 1 (16.67%) Master Archer Lv1 (14.29%) Expert Archer 1 (16.66%) Adamantine Lv1 (14.29%) ASPD 1 (16.67%) Affection Lv1 (14.28%) After Skill Delay Lv1 (16.66%) Tenacity Lv1 (14.29%) - Perfect Enchants - Slot 2 Slot 2 Enchant Enchantment Process Materials Zeny Mettle Lv1 Amethyst Fragment 1500 Enchant Ticket 10 0z Magic Essence Lv1 Amethyst Fragment 1500 Enchant Ticket 10 0z Acute Lv1 Amethyst Fragment 1500 Enchant Ticket 10 0z Master Archer Lv1 Amethyst Fragment 1500 Enchant Ticket 10 0z Adamantine Lv1 Amethyst Fragment 1500 Enchant Ticket 10 0z Affection Lv1 Amethyst Fragment 1500 Enchant Ticket 10 0z Tenacity Lv1 Amethyst Fragment 1500 Enchant Ticket 10 0z Perfect Enchants - Slot 3 Slot 3 Enchant Enchantment Process Materials Zeny Fighting Spirit 3 Amethyst Fragment 500 Enchant Ticket 5 0z Spell 1 Amethyst Fragment 500 Enchant Ticket 5 0z Sharp 1 Amethyst Fragment 500 Enchant Ticket 5 0z Expert Archer 1 Amethyst Fragment 500 Enchant Ticket 5 0z ASPD 1 Amethyst Fragment 500 Enchant Ticket 5 0z After Skill Delay Lv1 Amethyst Fragment 500 Enchant Ticket 5 0z Upgrade Enchants - Slot 2 Slot 2 Enchant Enchantment Process Materials Zeny Tenacity Lv1 → Tenacity Lv2 Amethyst Fragment 400 0z Tenacity Lv2 → Tenacity Lv3 Amethyst Fragment 800 0z Adamantine Lv1 → Adamantine Lv2 Amethyst Fragment 400 0z Adamantine Lv2 → Adamantine Lv3 Amethyst Fragment 800 0z Magic Essence Lv1 → Magic Essence Lv2 Amethyst Fragment 400 0z Magic Essence Lv2 → Magic Essence Lv3 Amethyst Fragment 800 0z Master Archer Lv1 → Master Archer Lv2 Amethyst Fragment 400 0z Master Archer Lv2 → Master Archer Lv3 Amethyst Fragment 800 0z Acute Lv1 → Acute Lv2 Amethyst Fragment 400 0z Acute Lv2 → Acute Lv3 Amethyst Fragment 800 0z Affection Lv1 → Affection Lv2 Amethyst Fragment 400 0z Affection Lv2 → Affection Lv3 Amethyst Fragment 800 0z Mettle Lv1 → Mettle Lv2 Amethyst Fragment 400 0z Mettle Lv2 → Mettle Lv3 Amethyst Fragment 800 0z Upgrade Enchants - Slot 3 Slot 3 Enchant Enchantment Process Materials Zeny ASPD 1 → ASPD 2 Amethyst Fragment 200 0z ASPD 2 → ASPD 3 Amethyst Fragment 400 0z Spell 1 → Spell 2 Amethyst Fragment 200 0z Spell 2 → Spell 3 Amethyst Fragment 400 0z Expert Archer 1 → Expert Archer 2 Amethyst Fragment 200 0z Expert Archer 2 → Expert Archer 3 Amethyst Fragment 400 0z After Skill Delay Lv1 → After Skill Delay Lv2 Amethyst Fragment 200 0z After Skill Delay Lv2 → After Skill Delay Lv3 Amethyst Fragment 400 0z Sharp 1 → Sharp 2 Amethyst Fragment 200 0z Sharp 2 → Sharp 3 Amethyst Fragment 400 0z Fighting Spirit 3 → Fighting Spirit 4 Amethyst Fragment 200 0z Fighting Spirit 4 → Fighting Spirit 5 Amethyst Fragment 400 0z Poring Family Balloons Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Poring Balloon 3→2 No Grade 0 allowed 500,000z Chance: 100.00% Marin Balloon Drops Balloon Santa Poring Balloon Poporing Balloon Metalring Balloon Devilring Balloon Angelring Balloon Ghostring Balloon Arch Angelring Balloon Normal Enchants Slot 2 Slot 3 Enchant Process 인챈트 티켓 1 0z 500,000z Success Chance 100.00% 100.00% Grade Changes Grade D : none Grade C : none Grade B: none Grade A: none Grade D : none Grade C : none Grade B: none Grade A: none Enchants Blessing of Formless (9.95%) P.ATK 1Lv (2.00%) Blessing of Undead (9.95%) P.ATK 2Lv (0.50%) Blessing of Brute (9.95%) S.MATK 1Lv (2.00%) Blessing of Plant (9.95%) S.MATK 2Lv (0.50%) Blessing of Insect (9.95%) ATK 1Lv (20.75%) Blessing of Fish (9.95%) ATK 2Lv (3.00%) Blessing of Demon (9.95%) MATK 1Lv (20.75%) Blessing of Demihuman (9.95%) MATK 2Lv (3.00%) Blessing of Angel (9.95%) MHP 1Lv (20.75%) Blessing of Dragon (9.95%) MHP 2Lv (3.00%) Blessing of Rune Midgarts (0.50%) MSP 1Lv (20.75%) - MSP 2Lv (3.00%) Upgrade Enchants - Slot 3 Slot 3 Enchant Enchantment Process Materials Zeny ATK 1Lv → ATK 2Lv Enchant Ticket 1 0z MATK 1Lv → MATK 2Lv Enchant Ticket 1 0z MHP 1Lv → MHP 2Lv Enchant Ticket 1 0z MSP 1Lv → MSP 2Lv Enchant Ticket 1 0z P.ATK 1Lv → P.ATK 2Lv Enchant Ticket 1 0z S.MATK 1Lv → S.MATK 2Lv Enchant Ticket 1 0z Enchants: Officer's Hat-LT Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Officer's Hat-LT [1] 3→2 No Grade 0 allowed 300,000z Chance: 100.00% Normal Enchants Slot 2 Slot 3 Enchant Process 1,000,000z 500,000z Success Chance 100.00% 100.00% Grade Changes Grade D : none Grade C : none Grade B: none Grade A: none Grade D : none Grade C : none Grade B: none Grade A: none Enchants Experience Badge (1.00%) STR + 3 (16.67%) Beholder Badge (9.90%) INT + 3 (16.67%) Hallow Badge (9.90%) DEX + 3 (16.67%) Clamorous Badge (9.90%) AGI + 3 (16.67%) Chemical Badge (9.90%) VIT + 3 (16.67%) 인섹티사이드 뱃지 (9.90%) LUK + 3 (16.67%) Fisher Badge (9.90%) - Decussate Badge (9.90%) - Murderer Badge (9.90%) - Satanic Badge (9.90%) - Dragoon Badge (9.90%) -
  14. Para poder encantar el equipo Gray Wolf deberás digirite a wolfvill y hablar con Emmett ubicado en /navi wolfvill 164/137 y utilizar la opción 2. NOTA: Para poder encantar este equipo es necesario tener completada la quest Episodio 18.1 . Considerado un equipo mid game Gray Wolf Armors Items para encantar Orden de slots Requerimientos mínimos Opción de líneas Proceso de reinicio Grade Refine Gray Wolf Suit [1] 3→2→1 No Grade 7 allowed Amethyst Fragment 25 100,000z Chance: 100.00% Gray Wolf Robe [1] Normal Enchants Slot 1 Slot 2 Slot 3 Materiales y costo Amethyst Fragment 50 200,000z Amethyst Fragment 25 150,000z Amethyst Fragment 15 100,000z Oportunidad de éxito 100.00% 100.00% 100.00% Cambios de gradeo Grade 😧 none Grade 😄 none Grade B: none Grade 😧 none Grade 😄 none Grade B: none Grade 😧 none Grade 😄 none Grade B: none Enchants Wolf Orb (Reflection Reject) Lv1 (1.85%) Wolf Orb (Str) Lv1 (10.00%) Wolf Orb (Str) Lv1 (9.90%) Wolf Orb (Reflection Reject) Lv2 (0.50%) Wolf Orb (Dex) Lv1 (10.00%) Wolf Orb (Dex) Lv1 (9.90%) Wolf Orb (Reflection Reject) Lv3 (0.10%) Wolf Orb (Agi) Lv1 (10.00%) Wolf Orb (Agi) Lv1 (9.90%) Wolf Orb (Power Force) (1.88%) Wolf Orb (Int) Lv1 (10.00%) Wolf Orb (Int) Lv1 (9.90%) Wolf Orb (Dragonic Breath) (1.88%) Wolf Orb (Vit) Lv1 (10.00%) Wolf Orb (Vit) Lv1 (9.90%) Wolf Orb (Cutter Break) (1.88%) Wolf Orb (Luk) Lv1 (10.00%) Wolf Orb (Luk) Lv1 (9.90%) Wolf Orb (Hundred Wave) (1.88%) Wolf Orb (Str) Lv2 (2.00%) Wolf Orb (Str) Lv2 (2.50%) Wolf Orb (Brand Drive) (1.88%) Wolf Orb (Dex) Lv2 (2.00%) Wolf Orb (Dex) Lv2 (2.50%) Wolf Orb (Vanishing Cannon) (1.88%) Wolf Orb (Agi) Lv2 (2.00%) Wolf Orb (Agi) Lv2 (2.50%) Wolf Orb (Genesis Pressure) (1.88%) Wolf Orb (Int) Lv2 (2.00%) Wolf Orb (Int) Lv2 (2.50%) Wolf Orb (Boost Cannon) (1.88%) Wolf Orb (Vit) Lv2 (2.00%) Wolf Orb (Vit) Lv2 (2.50%) Wolf Orb (Vulcan Boomerang) (1.88%) Wolf Orb (Luk) Lv2 (2.00%) Wolf Orb (Luk) Lv2 (2.50%) Wolf Orb (Tornado Swing) (1.88%) Wolf Orb (Str) Lv3 (0.40%) Wolf Orb (Physical Defense) Lv1 (9.90%) Wolf Orb (Hell Tornado) (1.88%) Wolf Orb (Dex) Lv3 (0.40%) Wolf Orb (Magical Defense) Lv1 (9.90%) Wolf Orb (Crazy Cannon) (1.88%) Wolf Orb (Agi) Lv3 (0.40%) Wolf Orb (Physical Defense) Lv2 (2.50%) Wolf Orb (Acid Explosion) (1.88%) Wolf Orb (Int) Lv3 (0.40%) Wolf Orb (Magical Defense) Lv2 (2.50%) Wolf Orb (Sonic Impact) (1.88%) Wolf Orb (Vit) Lv3 (0.40%) Wolf Orb (Shooter) Lv1 (0.23%) Wolf Orb (Cutter Slasher) (1.88%) Wolf Orb (Luk) Lv3 (0.40%) Wolf Orb (Warrior) Lv1 (0.23%) Wolf Orb (Berserk Slash) (1.88%) Wolf Orb (Physical Defense) Lv1 (10.00%) Wolf Orb (Mage) Lv1 (0.23%) Wolf Orb (Fatal Attack) (1.88%) Wolf Orb (Magical Defense) Lv1 (10.00%) Wolf Orb (Shooter) Lv2 (0.03%) Wolf Orb (Shadow Spell) (1.88%) Wolf Orb (Physical Defense) Lv2 (2.00%) Wolf Orb (Warrior) Lv2 (0.03%) Wolf Orb (Angle Shot) (1.88%) Wolf Orb (Magical Defense) Lv2 (2.00%) Wolf Orb (Mage) Lv2 (0.03%) Wolf Orb (Crimson Strain) (1.88%) Wolf Orb (Physical Defense) Lv3 (0.40%) - Wolf Orb (Jack Lightning) (1.88%) Wolf Orb (Magical Defense) Lv3 (0.40%) - Wolf Orb (Comet Vortex) (1.88%) Wolf Orb (Shooter) Lv1 (0.20%) - Wolf Orb (Cloud Buster) (1.88%) Wolf Orb (Warrior) Lv1 (0.20%) - Wolf Orb (Varetyr Wave) (1.88%) Wolf Orb (Mage) Lv1 (0.20%) - Wolf Orb (Diamond Grave) (1.88%) Wolf Orb (Shooter) Lv2 (0.05%) - Wolf Orb (Magnusmus) (1.88%) Wolf Orb (Warrior) Lv2 (0.05%) - Wolf Orb (Holy Judex) (1.88%) Wolf Orb (Mage) Lv2 (0.05%) - Wolf Orb (Melee Duple) (1.88%) Wolf Orb (Shooter) Lv3 (0.01%) - Wolf Orb (Tiger Empire) (1.88%) Wolf Orb (Warrior) Lv3 (0.01%) - Wolf Orb (Rampage Lightning) (1.88%) Wolf Orb (Mage) Lv3 (0.01%) - Wolf Orb (Hell Arrow) (1.88%) Wolf Orb (Delay After Skill) (0.01%) - Wolf Orb (Cluster) (1.88%) - - Wolf Orb (Breeze Shooting) (1.88%) - - Wolf Orb (Aimed Storm) (1.88%) - - Wolf Orb (Sound Metal) (1.88%) - - Wolf Orb (Reverb) (1.88%) - - Wolf Orb (Vulcan Severe) (1.88%) - - Wolf Orb (Prominence Burst) (1.88%) - - Wolf Orb (Moon Kick) (1.88%) - - Wolf Orb (Flash Falling) (1.88%) - - Wolf Orb (Eswhoo) (1.88%) - - Wolf Orb (Espa) (1.88%) - - Wolf Orb (Curse Explosion) (1.88%) - - Wolf Orb (Des Hammer Dance) (1.88%) - - Wolf Orb (Fire Howling Tail) (1.88%) - - Wolf Orb (Storm Buster Trip) (1.88%) - - Wolf Orb (Flame Ice Wind) (1.88%) - - Wolf Orb (Cross Petal) (1.88%) - - Wolf Orb (Exploding Flake Wind) (1.88%) - - Wolf Orb (Power of Sea) (1.88%) - - Wolf Orb (Power of Land) (1.88%) - - Wolf Orb (Power of Life) (1.88%) - - Perfect Enchants - Slot 1 Slot 1 Enchant Proceso de encantamiento Materiales Zeny Wolf Orb (Reflection Reject) Lv3 Amethyst Fragment 2500 10,000,000z Wolf Orb (Power Force) Amethyst Fragment 2500 10,000,000z Wolf Orb (Dragonic Breath) Amethyst Fragment 2500 10,000,000z Wolf Orb (Cutter Break) Amethyst Fragment 2500 10,000,000z Wolf Orb (Hundred Wave) Amethyst Fragment 2500 10,000,000z Wolf Orb (Brand Drive) Amethyst Fragment 2500 10,000,000z Wolf Orb (Vanishing Cannon) Amethyst Fragment 2500 10,000,000z Wolf Orb (Genesis Pressure) Amethyst Fragment 2500 10,000,000z Wolf Orb (Boost Cannon) Amethyst Fragment 2500 10,000,000z Wolf Orb (Vulcan Boomerang) Amethyst Fragment 2500 10,000,000z Wolf Orb (Tornado Swing) Amethyst Fragment 2500 10,000,000z Wolf Orb (Hell Tornado) Amethyst Fragment 2500 10,000,000z Wolf Orb (Crazy Cannon) Amethyst Fragment 2500 10,000,000z Wolf Orb (Acid Explosion) Amethyst Fragment 2500 10,000,000z Wolf Orb (Sonic Impact) Amethyst Fragment 2500 10,000,000z Wolf Orb (Cutter Slasher) Amethyst Fragment 2500 10,000,000z Wolf Orb (Berserk Slash) Amethyst Fragment 2500 10,000,000z Wolf Orb (Fatal Attack) Amethyst Fragment 2500 10,000,000z Wolf Orb (Shadow Spell) Amethyst Fragment 2500 10,000,000z Wolf Orb (Angle Shot) Amethyst Fragment 2500 10,000,000z Wolf Orb (Crimson Strain) Amethyst Fragment 2500 10,000,000z Wolf Orb (Jack Lightning) Amethyst Fragment 2500 10,000,000z Wolf Orb (Comet Vortex) Amethyst Fragment 2500 10,000,000z Wolf Orb (Cloud Buster) Amethyst Fragment 2500 10,000,000z Wolf Orb (Varetyr Wave) Amethyst Fragment 2500 10,000,000z Wolf Orb (Diamond Grave) Amethyst Fragment 2500 10,000,000z Wolf Orb (Magnusmus) Amethyst Fragment 2500 10,000,000z Wolf Orb (Holy Judex) Amethyst Fragment 2500 10,000,000z Wolf Orb (Melee Duple) Amethyst Fragment 2500 10,000,000z Wolf Orb (Tiger Empire) Amethyst Fragment 2500 10,000,000z Wolf Orb (Rampage Lightning) Amethyst Fragment 2500 10,000,000z Wolf Orb (Hell Arrow) Amethyst Fragment 2500 10,000,000z Wolf Orb (Cluster) Amethyst Fragment 2500 10,000,000z Wolf Orb (Breeze Shooting) Amethyst Fragment 2500 10,000,000z Wolf Orb (Aimed Storm) Amethyst Fragment 2500 10,000,000z Wolf Orb (Sound Metal) Amethyst Fragment 2500 10,000,000z Wolf Orb (Reverb) Amethyst Fragment 2500 10,000,000z Wolf Orb (Vulcan Severe) Amethyst Fragment 2500 10,000,000z Wolf Orb (Prominence Burst) Amethyst Fragment 2500 10,000,000z Wolf Orb (Moon Kick) Amethyst Fragment 2500 10,000,000z Wolf Orb (Flash Falling) Amethyst Fragment 2500 10,000,000z Wolf Orb (Eswhoo) Amethyst Fragment 2500 10,000,000z Wolf Orb (Espa) Amethyst Fragment 2500 10,000,000z Wolf Orb (Curse Explosion) Amethyst Fragment 2500 10,000,000z Wolf Orb (Des Hammer Dance) Amethyst Fragment 2500 10,000,000z Wolf Orb (Fire Howling Tail) Amethyst Fragment 2500 10,000,000z Wolf Orb (Storm Buster Trip) Amethyst Fragment 2500 10,000,000z Wolf Orb (Flame Ice Wind) Amethyst Fragment 2500 10,000,000z Wolf Orb (Cross Petal) Amethyst Fragment 2500 10,000,000z Wolf Orb (Exploding Flake Wind) Amethyst Fragment 2500 10,000,000z Wolf Orb (Power of Sea) Amethyst Fragment 2500 10,000,000z Wolf Orb (Power of Land) Amethyst Fragment 2500 10,000,000z Wolf Orb (Power of Life) Amethyst Fragment 2500 10,000,000z Gray Wolf Garments Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Gray Wolf Manteau [1] 3→2→1 No Grade 7 allowed Amethyst Fragment 25 100,000z Chance: 100.00% Gray Wolf Muffler [1] Normal Enchants Slot 1 Slot 2 Slot 3 Enchant Process Amethyst Fragment 50 200,000z Amethyst Fragment 25 150,000z Amethyst Fragment 15 100,000z Success Chance 100.00% 100.00% 100.00% Grade Changes Grade 😧 none Grade 😄 none Grade B: none Grade 😧 none Grade 😄 none Grade B: none Grade 😧 none Grade 😄 none Grade B: none Enchants Wolf Orb (Above All) Lv1 (30.03%) Wolf Orb (Speed) Lv1 (20.00%) Wolf Orb (Str) Lv1 (13.67%) Wolf Orb (Above All) Lv2 (3.00%) Wolf Orb (Caster) Lv1 (20.00%) Wolf Orb (Dex) Lv1 (13.67%) Wolf Orb (Above All) Lv3 (0.30%) Wolf Orb (Critical) Lv1 (20.00%) Wolf Orb (Agi) Lv1 (13.67%) Wolf Orb (Powerful) Lv1 (30.03%) Wolf Orb (Guide Attack) Lv1 (20.00%) Wolf Orb (Int) Lv1 (13.67%) Wolf Orb (Powerful) Lv2 (3.00%) Wolf Orb (Speed) Lv2 (4.50%) Wolf Orb (Vit) Lv1 (13.67%) Wolf Orb (Powerful) Lv3 (0.30%) Wolf Orb (Caster) Lv2 (4.50%) Wolf Orb (Luk) Lv1 (13.67%) Wolf Orb (Mirror Counter) Lv1 (30.03%) Wolf Orb (Critical) Lv2 (4.50%) Wolf Orb (Str) Lv2 (2.50%) Wolf Orb (Mirror Counter) Lv2 (3.00%) Wolf Orb (Guide Attack) Lv2 (4.50%) Wolf Orb (Dex) Lv2 (2.50%) Wolf Orb (Mirror Counter) Lv3 (0.30%) Wolf Orb (Speed) Lv3 (0.50%) Wolf Orb (Agi) Lv2 (2.50%) - Wolf Orb (Caster) Lv3 (0.50%) Wolf Orb (Int) Lv2 (2.50%) - Wolf Orb (Critical) Lv3 (0.50%) Wolf Orb (Vit) Lv2 (2.50%) - Wolf Orb (Guide Attack) Lv3 (0.50%) Wolf Orb (Luk) Lv2 (2.50%) - - Wolf Orb (Str) Lv3 (0.50%) - - Wolf Orb (Dex) Lv3 (0.50%) - - Wolf Orb (Agi) Lv3 (0.50%) - - Wolf Orb (Int) Lv3 (0.50%) - - Wolf Orb (Vit) Lv3 (0.50%) - - Wolf Orb (Luk) Lv3 (0.50%) Perfect Enchants - Slot 1 Slot 1 Enchant Enchantment Process Materials Zeny Wolf Orb (Above All) Lv3 Amethyst Fragment 2500 10,000,000z Wolf Orb (Powerful) Lv3 Amethyst Fragment 2500 10,000,000z Wolf Orb (Mirror Counter) Lv3 Amethyst Fragment 2500 10,000,000z Gray Wolf Footgear Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Gray Wolf Boots [1] 3→2→1 No Grade 7 allowed Amethyst Fragment 25 100,000z Chance: 100.00% Gray Wolf Shoes [1] Normal Enchants Slot 1 Slot 2 Slot 3 Enchant Process Amethyst Fragment 50 200,000z Amethyst Fragment 25 150,000z Amethyst Fragment 15 100,000z Success Chance 100.00% 100.00% 100.00% Grade Changes Grade 😧 none Grade 😄 none Grade B: none Grade 😧 none Grade 😄 none Grade B: none Grade 😧 none Grade 😄 none Grade B: none Enchants Wolf Orb (Unlimited Vital) (16.67%) Wolf Orb (Fixed Casting) Lv1 (30.03%) Wolf Orb (Vital) Lv1 (21.50%) Wolf Orb (Spell Buster) (16.67%) Wolf Orb (Fixed Casting) Lv2 (3.00%) Wolf Orb (Mental) Lv1 (21.50%) Wolf Orb (Firing Shot) (16.67%) Wolf Orb (Fixed Casting) Lv3 (0.30%) Wolf Orb (Heal) Lv1 (21.50%) Wolf Orb (Overpower) (16.67%) Wolf Orb (Magical Force) Lv1 (30.03%) Wolf Orb (Vital) Lv2 (3.00%) Wolf Orb (Fatal Flash) (16.67%) Wolf Orb (Physical Force) Lv1 (30.03%) Wolf Orb (Mental) Lv2 (3.00%) Wolf Orb (Lucky Strike) (16.67%) Wolf Orb (Magical Force) Lv2 (3.00%) Wolf Orb (Heal) Lv2 (3.00%) - Wolf Orb (Physical Force) Lv2 (3.00%) Wolf Orb (Vital) Lv3 (0.50%) - Wolf Orb (Magical Force) Lv3 (0.30%) Wolf Orb (Mental) Lv3 (0.50%) - Wolf Orb (Physical Force) Lv3 (0.30%) Wolf Orb (Heal) Lv3 (0.50%) - - Wolf Orb (Robust) Lv1 (21.50%) - - Wolf Orb (Robust) Lv2 (3.00%) - - Wolf Orb (Robust) Lv3 (0.50%) Perfect Enchants - Slot 1 Slot 1 Enchant Enchantment Process Materials Zeny Wolf Orb (Unlimited Vital) Amethyst Fragment 2500 10,000,000z Wolf Orb (Spell Buster) Amethyst Fragment 2500 10,000,000z Wolf Orb (Firing Shot) Amethyst Fragment 2500 10,000,000z Wolf Orb (Overpower) Amethyst Fragment 2500 10,000,000z Wolf Orb (Fatal Flash) Amethyst Fragment 2500 10,000,000z Wolf Orb (Lucky Strike) Amethyst Fragment 2500 10,000,000z Enchants: Gray Wolf Accessories (Right) Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Gray Wolf Pendant [1] 3→2→1 No Grade 0 allowed Amethyst Fragment 25 100,000z Chance: 100.00% Gray Wolf Earring [1] Normal Enchants Slot 1 Slot 2 Slot 3 Enchant Process Amethyst Fragment 50 200,000z Amethyst Fragment 25 150,000z Amethyst Fragment 15 100,000z Success Chance 100.00% 100.00% 100.00% Grade Changes Grade 😧 none Grade 😄 none Grade B: none Grade 😧 none Grade 😄 none Grade B: none Grade 😧 none Grade 😄 none Grade B: none Enchants Wolf Orb (Expert Archer) Lv1 (19.20%) Wolf Orb (Expert Archer) Lv1 (13.80%) Wolf Orb (Str) Lv1 (13.62%) Wolf Orb (Fatal) Lv1 (19.20%) Wolf Orb (Fatal) Lv1 (13.80%) Wolf Orb (Dex) Lv1 (13.62%) Wolf Orb (Fighting Spirit) Lv1 (19.20%) Wolf Orb (Fighting Spirit) Lv1 (13.80%) Wolf Orb (Agi) Lv1 (13.62%) Wolf Orb (Spell) Lv1 (19.20%) Wolf Orb (Spell) Lv1 (13.80%) Wolf Orb (Int) Lv1 (13.62%) Wolf Orb (Delay After Attack) Lv2 (2.00%) Wolf Orb (Delay After Attack) Lv2 (2.01%) Wolf Orb (Vit) Lv1 (13.62%) Wolf Orb (Expert Archer) Lv2 (2.00%) Wolf Orb (Expert Archer) Lv2 (2.01%) Wolf Orb (Luk) Lv1 (13.62%) Wolf Orb (Fatal) Lv2 (2.00%) Wolf Orb (Fatal) Lv2 (2.01%) Wolf Orb (Str) Lv2 (2.55%) Wolf Orb (Fighting Spirit) Lv2 (2.00%) Wolf Orb (Fighting Spirit) Lv2 (2.01%) Wolf Orb (Dex) Lv2 (2.55%) Wolf Orb (Spell) Lv2 (2.00%) Wolf Orb (Spell) Lv2 (2.01%) Wolf Orb (Agi) Lv2 (2.55%) Wolf Orb (Delay After Attack) Lv3 (0.40%) Wolf Orb (Delay After Attack) Lv3 (0.40%) Wolf Orb (Int) Lv2 (2.55%) Wolf Orb (Expert Archer) Lv3 (0.40%) Wolf Orb (Expert Archer) Lv3 (0.40%) Wolf Orb (Vit) Lv2 (2.55%) Wolf Orb (Fatal) Lv3 (0.40%) Wolf Orb (Fatal) Lv3 (0.40%) Wolf Orb (Luk) Lv2 (2.55%) Wolf Orb (Fighting Spirit) Lv3 (0.40%) Wolf Orb (Fighting Spirit) Lv3 (0.40%) Wolf Orb (Str) Lv3 (0.50%) Wolf Orb (Spell) Lv3 (0.40%) Wolf Orb (Spell) Lv3 (0.40%) Wolf Orb (Dex) Lv3 (0.50%) Wolf Orb (Delay After Attack) Lv4 (0.08%) Wolf Orb (Delay After Attack) Lv4 (0.05%) Wolf Orb (Agi) Lv3 (0.50%) Wolf Orb (Expert Archer) Lv4 (0.08%) Wolf Orb (Expert Archer) Lv4 (0.05%) Wolf Orb (Int) Lv3 (0.50%) Wolf Orb (Fatal) Lv4 (0.08%) Wolf Orb (Fatal) Lv4 (0.05%) Wolf Orb (Vit) Lv3 (0.50%) Wolf Orb (Fighting Spirit) Lv4 (0.08%) Wolf Orb (Fighting Spirit) Lv4 (0.05%) Wolf Orb (Luk) Lv3 (0.50%) Wolf Orb (Spell) Lv4 (0.08%) Wolf Orb (Spell) Lv4 (0.05%) - Wolf Orb (Drain Life) (3.60%) Wolf Orb (HP Recovery) Lv1 (13.80%) - Wolf Orb (Magic Healing) (3.60%) Wolf Orb (SP Recovery) Lv1 (13.80%) - Wolf Orb (All Force) (3.60%) Wolf Orb (HP Recovery) Lv2 (2.01%) - - Wolf Orb (SP Recovery) Lv2 (2.01%) - - Wolf Orb (HP Recovery) Lv3 (0.40%) - - Wolf Orb (SP Recovery) Lv3 (0.40%) - - Wolf Orb (HP Recovery) Lv4 (0.05%) - - Wolf Orb (SP Recovery) Lv4 (0.05%) - Perfect Enchants - Slot 1 Slot 1 Enchant Enchantment Process Materials Zeny Wolf Orb (Delay After Attack) Lv4 Amethyst Fragment 2500 10,000,000z Wolf Orb (Expert Archer) Lv4 Amethyst Fragment 2500 10,000,000z Wolf Orb (Fatal) Lv4 Amethyst Fragment 2500 10,000,000z Wolf Orb (Fighting Spirit) Lv4 Amethyst Fragment 2500 10,000,000z Wolf Orb (Spell) Lv4 Amethyst Fragment 2500 10,000,000z Wolf Orb (Drain Life) Amethyst Fragment 2500 10,000,000z Wolf Orb (Magic Healing) Amethyst Fragment 2500 10,000,000z Wolf Orb (All Force) Amethyst Fragment 2500 10,000,000z Gray Wolf Accessories (Left) Target Items Slot Order Minimum Requirements Line Options Reset Process Grade Refine Gray Wolf Ring [1] 3→2→1 No Grade 0 allowed Amethyst Fragment 25 100,000z Chance: 100.00% Gray Wolf Necklace [1] Normal Enchants Slot 1 Slot 2 Slot 3 Enchant Process Amethyst Fragment 50 200,000z Amethyst Fragment 25 150,000z Amethyst Fragment 15 100,000z Success Chance 100.00% 100.00% 100.00% Grade Changes Grade 😧 none Grade 😄 none Grade B: none Grade 😧 none Grade 😄 none Grade B: none Grade 😧 none Grade 😄 none Grade B: none Enchants Wolf Orb (Expert Archer) Lv1 (19.20%) Wolf Orb (Expert Archer) Lv1 (13.80%) Wolf Orb (Str) Lv1 (13.62%) Wolf Orb (Fatal) Lv1 (19.20%) Wolf Orb (Fatal) Lv1 (13.80%) Wolf Orb (Dex) Lv1 (13.62%) Wolf Orb (Fighting Spirit) Lv1 (19.20%) Wolf Orb (Fighting Spirit) Lv1 (13.80%) Wolf Orb (Agi) Lv1 (13.62%) Wolf Orb (Spell) Lv1 (19.20%) Wolf Orb (Spell) Lv1 (13.80%) Wolf Orb (Int) Lv1 (13.62%) Wolf Orb (Delay After Attack) Lv2 (2.00%) Wolf Orb (Delay After Attack) Lv2 (2.01%) Wolf Orb (Vit) Lv1 (13.62%) Wolf Orb (Expert Archer) Lv2 (2.00%) Wolf Orb (Expert Archer) Lv2 (2.01%) Wolf Orb (Luk) Lv1 (13.62%) Wolf Orb (Fatal) Lv2 (2.00%) Wolf Orb (Fatal) Lv2 (2.01%) Wolf Orb (Str) Lv2 (2.55%) Wolf Orb (Fighting Spirit) Lv2 (2.00%) Wolf Orb (Fighting Spirit) Lv2 (2.01%) Wolf Orb (Dex) Lv2 (2.55%) Wolf Orb (Spell) Lv2 (2.00%) Wolf Orb (Spell) Lv2 (2.01%) Wolf Orb (Agi) Lv2 (2.55%) Wolf Orb (Delay After Attack) Lv3 (0.40%) Wolf Orb (Delay After Attack) Lv3 (0.40%) Wolf Orb (Int) Lv2 (2.55%) Wolf Orb (Expert Archer) Lv3 (0.40%) Wolf Orb (Expert Archer) Lv3 (0.40%) Wolf Orb (Vit) Lv2 (2.55%) Wolf Orb (Fatal) Lv3 (0.40%) Wolf Orb (Fatal) Lv3 (0.40%) Wolf Orb (Luk) Lv2 (2.55%) Wolf Orb (Fighting Spirit) Lv3 (0.40%) Wolf Orb (Fighting Spirit) Lv3 (0.40%) Wolf Orb (Str) Lv3 (0.50%) Wolf Orb (Spell) Lv3 (0.40%) Wolf Orb (Spell) Lv3 (0.40%) Wolf Orb (Dex) Lv3 (0.50%) Wolf Orb (Delay After Attack) Lv4 (0.08%) Wolf Orb (Delay After Attack) Lv4 (0.05%) Wolf Orb (Agi) Lv3 (0.50%) Wolf Orb (Expert Archer) Lv4 (0.08%) Wolf Orb (Expert Archer) Lv4 (0.05%) Wolf Orb (Int) Lv3 (0.50%) Wolf Orb (Fatal) Lv4 (0.08%) Wolf Orb (Fatal) Lv4 (0.05%) Wolf Orb (Vit) Lv3 (0.50%) Wolf Orb (Fighting Spirit) Lv4 (0.08%) Wolf Orb (Fighting Spirit) Lv4 (0.05%) Wolf Orb (Luk) Lv3 (0.50%) Wolf Orb (Spell) Lv4 (0.08%) Wolf Orb (Spell) Lv4 (0.05%) - Wolf Orb (Drain Soul) (3.60%) Wolf Orb (HP Recovery) Lv1 (13.80%) - Wolf Orb (Magic Soul) (3.60%) Wolf Orb (SP Recovery) Lv1 (13.80%) - Wolf Orb (All Force) (3.60%) Wolf Orb (HP Recovery) Lv2 (2.01%) - - Wolf Orb (SP Recovery) Lv2 (2.01%) - - Wolf Orb (HP Recovery) Lv3 (0.40%) - - Wolf Orb (SP Recovery) Lv3 (0.40%) - - Wolf Orb (HP Recovery) Lv4 (0.05%) - - Wolf Orb (SP Recovery) Lv4 (0.05%) - Perfect Enchants - Slot 1 Slot 1 Enchant Enchantment Process Materials Zeny Wolf Orb (Delay After Attack) Lv4 Amethyst Fragment 2500 10,000,000z Wolf Orb (Expert Archer) Lv4 Amethyst Fragment 2500 10,000,000z Wolf Orb (Fatal) Lv4 Amethyst Fragment 2500 10,000,000z Wolf Orb (Fighting Spirit) Lv4 Amethyst Fragment 2500 10,000,000z Wolf Orb (Spell) Lv4 Amethyst Fragment 2500 10,000,000z Wolf Orb (Drain Soul) Amethyst Fragment 2500 10,000,000z Wolf Orb (Magic Soul) Amethyst Fragment 2500 10,000,000z Wolf Orb (All Force) Amethyst Fragment 2500 10,000,000z
  15. Si al darle al patcher "go" y el exe no te abre, se debe a un tema de compatiblidad con archivos, acá te dejaré una pequeña guía para poder solucionar la compatibilidad del exe (puedo decir que será temporal en lo que logro encontrar una solución definitiva). 1.- ingresa a Este link y descarga los archivos 1 y 2 que se muestran en la imagen de abajo. Nota: Dberas selecionar la version de bits dependiendo de tú sistema operativo. 2.- Una vez descargado tendrás estos 2 archivos en tu sección de descargas: Primero abre el archivo que se encuentra seleccionado en la imagen y procede a instalar (en caso de tenerlo instalado te saldrá la siguiente ventana: seleccionas en reparar y le das siguiente. Una vez terminado la reparación de Visual c++, finaliza la instalación, procede a instalar el otro archivo descargado. al abrirlo te aparece está ventana, en la cual seleccionarás en reparar. una vez terminado, reinicia tu equipo y abre el archivo "Arise-RO.exe". Y ya podrás acceder al servidor. NOTA: Este proceso debes usarlo solo cuando el ejecutable no te abra, ya que al no ser un exe oficial, cuenta con algunas modificaciones de archivos, y al entrar actualizaciiones en tu equipo, esos archivos son modificados y no te permitirá utilizar el exe.
  16. WOE & PVP ARISE Como muchos han comentado sobre el tema de woe y pvp en el servidor, se ha estado trabajando ultimamente en este tema, el cual conlleva balance, ajuste de skills, restricciones de equipo, etc. Por lo cual, despues de estar realizando varias pruebas, se tomó decisión de las siguientes restricciones: Serán de momento para las terceras clases. El equipo se limitará al episodio 17.2. No se podrán usar enchant duales ni enchants de 4th job (que den trait bonus). Se podrán utilizar todos los shadows equip a excepción de equipos que puedan ser encantados o dar bonus de trait stats. No serán permitidas las mvp card. ¿Qué ganaré si voy a woe o pvp? Se manejará un sistemas de puntos tanto para woe como pvp en los cuales podrás conseguir items para crafteo de equipo, consumibles especiales para el pvp, algunos costumes y más. ¿Qué pasa con el daño de excesivo de algunas clases? Se ha trabajado en el balance de las clases y se hará 2 tipos de ajuste, una reducción de daño general y reducciones a skills en general, ya que aun con la reducción de daño global, el daño se sigue manteniendo bastante alto, por lo cual se optó por agregarle una reducción extra a los skills, esto con la finalidad de poder tener una jugabilidad más estable y divertida. ¿Cuando se implementará esto?. Se tiene contemplado implementar las woes para inicios de año, pero el pvp se activará 18 de este mes, para poder empezar evaluar el daño y revisar la evolución del daño, si es factible u ocuparía algún ajuste más. NOTA: Las cartas mvp, se estarán bloqueando al principio, ya conforme vaya avanzando serán permitidas.
  17. Varmundt's Biosphere Deep 1 Varmundt Biosphere Deep 1 es la versión más difícil de las Varmundt Biosphere Dungeons normales. Para acceder a este dungeon primero debes tomar una quest la cual te la entrega el siguiente npc: NPC ubicado en /navi ba_in01 292/104 El cual te dará acceso al nuevo dungeon Biosphere Deep 1, los portales están en los siguientes mapas: (/navi bl_death 65/121) (/navi bl_grass 131/365) (/navi bl_ice 198/268) (/navi bl_lava 151/263) (/navi bl_soul 300/292) (/navi bl_temple 272/331) (/navi bl_venom 182/250) Imagen referencial de los portales Quest y Reputación NPC Location Quest Level Requirement Reward /navi ba_in01 292/104 Hunt 2,000 any monsters in Deep Level 1 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 300 any monsters in Deep level 1 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 50x Deep Lava Toad, Deep Fire Frilldora and Collect 15x Deep Fire Samples (1001330) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 80x Deep Lava Toad, Deep Fire Frilldora and Collect 20x Deep Fire Samples (1001330) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 50x Deep Anolian, Deep Kapha and Collect 15x Deep Ice Sample (1001332) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 80x Deep Anolian, Deep Kapha and Collect 50x Deep Ice Sample (1001332) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 50x Deep Sting, Deep Wood Goblin and Collect 15x Deep Earth Sample (1001331) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 80x Deep Sting, Deep Wood Goblin and Collect 20x Deep Earth Sample (1001331) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 50x Deep Dragon Tail and Deep Little Fatum and Collect 15x Deep Wind Sample (1001333) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 80x Deep Dragon Tail, Deep Little Fatum and Collect 20x Deep Wind Sample (1001333) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 50x Deep Holy Frus, Deep Holy Skogul and Collect 15x Deep Holy Sample (1001335) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 80x Deep Holy Frus, Deep Holy Skogul and Collect 20x Deep Holy Sample (1001335) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 50x Deep Skeleton Archer, Deep Soldier Skeleton and Collect 15x Deep Death Sample (1001336) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 80x Deep Skeleton Archer, Deep Soldier Skeleton and Collect 20x Deep Death Sample (1001336) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 50x Deep Empathize, Deep Pray Giver and Collect 15x Deep Soul Sample (1001334) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 80x Deep Empathize, Deep Pray Giver and Collect 20x Deep Soul Sample (1001334) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 50x Deep Dark Pinquicula, Deep Pom Spider and Collect 15x Deep Poison Sample (1001337) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience Hunt 80x Deep Dark Pinquicula, Deep Pom Spider and Collect 20x Deep Poison Sample (1001337) 250 x1 Deep Level 1 Research Document (1001289) Base/Job Experience NOTA: Este NPC te entregara las quest, pero debes entregarlas una vez terminadas con las npc que están frente del mismo las cuales estarán con un globo de quest una vez terminadas. Estos NPC te entregaran el item Deep Level 1 Research Document al terminar su quest designada Nota: Con el mismo npc que te da la quest de acceso al dungeon se deben usar los Deep Level 1 Research Document, el cual al entregarlos te dará items random ________________________________________________________________________________________________________________________ Varmundt's Biosphere Deep Monsters Depth Lava Toad (22143) 102,957,370 HP Fire 4 Brute Medium Depth Empathize (22146) 78,695,860 HP Ghost 2 Angel Medium Depth Anolian (22140) 107,320,500 HP Water 3 Fish Medium Depth Little Fatum (22144) 87,700,530 HP Wind 3 Demi-Human Medium Depth Holy Frus (22148) 85,467,880 HP Holy 2 Angel Medium Depth Kapha (22150) 105,899,670 HP Water 3 Fish Medium Depth Pray (22154) 89,002,070 HP Ghost 3 Angel Medium Depth Skeleton Archer (22141) 98,579,600 HP Undead 2 Undead Medium Depth Dragon Tail (22142) 83,702,230 HP Wind 4 Insect Medium Depth Skeleton Soldier (22151) 100,400,600 HP Undead 3 Undead Medium Depth Dark Pinguicula (22152) 81,679,820 HP Poison 3 Plant Medium Depth Wood Goblin (22155) 99,900,999 HP Earth 3 Plant Medium Depth Fire Frilldora (22147) 93,256,470 HP Fire 3 Brute Medium Depth Holy Skogul (22149) 83.587,530 HP Holy 2 Angel Medium Depth Pom Spider (22153) 89,009,870 HP Poison 2 Insect Medium Depth Sting (22145) 101,934,980 HP Earth 4 Formless Medium ________________________________________________________________________________________________________________________ Intercambio de Items Este NPC es free no necesitas tener reputación Primera Opción Segunda Opción Tercera Opción ________________________________________________________________________________________________________________________ Crafteo Necesitas tener 500 puntos de reputación para poder crear estas armaduras. Flame Earth Rune Armor [1] (450274) 1,000,000z 45x Depth Flame Rune (1001306) 45x Depth Earth Rune (1001307) 30x Depth Flame Essence (1001314) 30x Depth Earth Essence (1001315) Ice Storm Rune Suit [1] (450279) 1,000,000z 45x Depth Ice Rune (1001308) 45x Depth Storm Rune (1001309) 30x Depth Ice Essence (1001316) 30x Depth Storm Essence (1001317) Soul Purification Rune Robe [1] (450280) 1,000,000z 45x Depth Soul Rune (1001310) 45x Depth Purification Rune (1001311) 30x Depth Soul Essence (1001318) 30x Depth Purifying Essence (1001319) Corruption Poison Rune Cloth [1] (450281) 1,000,000z 45x Depth Corruption Rune (1001312) 45x Depth Poison Rune (1001313) 30x Depth Corruption Essence (1001320) 30x Depth Poison Essence (1001321) ________________________________________________________________________________________________________________________ Reform Necesitas tener 1500 puntos de reputación para poder evolucionar las armaduras NOTA: Las armaduras al evolucionarlas se vuelven intradeables Engraved Depth Equipment Reform Unengraved Armor Materiales Refine/Grade Change Engraved Armor Flame Earth Rune Armor [1] (450274) 30x Depth Flame Rune (1001306) 30x Depth Earth Rune (1001307) 15x Depth Flame Essence (1001314) 15x Depth Earth Essence (1001315) None Engraved Flame Earth Rune Armor [1] (450282) Ice Storm Rune Suit [1] (450279) 30x Depth Ice Rune (1001308) 30x Depth Storm Rune (1001309) 15x Depth Ice Essence (1001316) 15x Depth Storm Essence (1001317) None Engraved Ice Storm Rune Suit [1] (450283) Soul Purification Rune Robe [1] (450280) 30x Depth Soul Rune (1001310) 30x Depth Purification Rune (1001311) 15x Depth Soul Essence (1001318) 15x Depth Purifying Essence (1001319) None Engraved Soul Purification Rune Robe [1] (450284) Corruption Poison Rune Cloth [1] (450281) 30x Depth Corruption Rune (1001312) 30x Depth Poison Rune (1001313) 15x Depth Corruption Essence (1001320) 15x Depth Poison Essence (1001321) None Engraved Corruption Poison Rune Cloth [1] (450285) ________________________________________________________________________________________________________________________ Para poder hacer la armadura tradeable debes involucionarlas con el mismo reform pide 3500 puntos re reputación Unengraved Depth Equipment Reform Engraved Armor Materiales Refine/Grade Change Unengraved Armor Engraved Flame Earth Rune Armor [1] (450282) 60x Depth Flame Rune (1001306) 60x Depth Earth Rune (1001307) 30x Depth Flame Essence (1001314) 30x Depth Earth Essence (1001315) None Flame Earth Rune Armor [1] (450274) Engraved Ice Storm Rune Suit [1] (450283) 60x Depth Ice Rune (1001308) 60x Depth Storm Rune (1001309) 30x Depth Ice Essence (1001316) 30x Depth Storm Essence (1001317) None Ice Storm Rune Suit [1] (450279) Engraved Soul Purification Rune Robe [1] (450284) 60x Depth Soul Rune (1001310) 60x Depth Purification Rune (1001311) 30x Depth Soul Essence (1001318) 30x Depth Purifying Essence (1001319) None Soul Purification Rune Robe [1] (450280) Engraved Corruption Poison Rune Cloth [1] (450285) 60x Depth Corruption Rune (1001312) 60x Depth Poison Rune (1001313) 30x Depth Corruption Essence (1001320) 30x Depth Poison Essence (1001321) None Corruption Poison Rune Cloth [1] (450281) ________________________________________________________________________________________________________________________ Enchants!!! Para poder poner enchants en las armaduras debes tener mínimo 1000 de reputación Flame Earth Rune Armor [1] (450274) Ice Storm Rune Suit [1] (450279) Soul Purification Rune Robe [1] (450280) Corruption Poison Rune Cloth [1] (450281)
  18. Transfer Player A partir de hoy, se activará el transfer de personaje al servidor para que puedan empezar y avanzar un poco más rápido en el servidor, ya que sabemos que estar en varios lados conlleva mucho "tiempo". Les daremos una opción para poder disfrutar y probar de la misma forma nuestro servidor, pero no obstante, como todo el transfer tendrá algunos requisitos para poder hacerlo valido los cuales serán los siguientes: Requisitos: Se tendrá que enviar una captura de pantalla de su personaje y equipo a solicitar. Levelear un personaje en cualquiera de los rates del server al menos a 200 para otorgar las recompensas del transfer. ¿Qué recompensas se otorgaran? Al cumplir con los requisitos, se podras reclamar las siguientes recompensas que se otorgaran. Tickets de episodios hasta la 17.2 Equipo de episodio 17.2 con enchant y refine máximo de + 9. 5k de cashpoint. 1 semana de VIP 1 set de costumes (Top,Mid,Low y Garment) 10 Hammer Shadow refine + 10 Un personaje max lvl. x 500 Varmeal Ticket Como todo, se aplicaran ciertas restrcciones a las recompensas que se otorgaran, las cuales son las siguientes: Restricciones: Se podrá entregar tickets para liberar episidios (como limite hasta el 17.2) Nota: Tendrás que demostrar que tienes completos los episodios para poder entregarte los tickets, de lo contrario solo se te entregará un ticket para liberar los episodios 16.1 y 16.2. Como máximo puedes pedir Equipo automatic (con enchant y refine maximo de +9). El personaje max lvl que se otorga no puede ser rates 1x Recompensas adicionales. Como bien nos gusta incentivar su actvidad, se estarán otorgando algunas recompensas adicionales si logras completar el siguiente objetivo: Si subes un personaje a 260 en cualquier rate (Exceptuando 1x) Se te dará una pieza de equipo Varmundt's Biosphere (no mejorada) a elección sin refine, pero si subes un personaje a 250 en rates 1x . Se te dará una pieza de equipo Varmundt's Biosphere (mejorada) a elección con grado C con refine + 11. Espero sea de tu agrado estar en el servidor y logres disfrutar tu estadia. NOTA: Importante enviarnos mensaje a Tanjiro o su servidor en discord para comentarle más a detalle del transfer. Atte: Staff Arise-RO
  19. Tako

    VIP SYSTEM

    Cuenta VIP te otorgará lo siguiente: ✨Doble drop y exp. (El drop de cartas mvp no es acumulable con eventos). ✨Acceso a todos los storages adicionales ( del 2 al 10) ✨Acceso al buffer helper (con buff de 15 minutos de duración). ✨Puedes utilizar carrito en todos tus personajes. ✨Acceso al comando @storeall, @identifyall ✨Acceso a quest únicas para vip de costumes y consumibles. ✨Si compras 2 meses seguido el vip, se te regala 1 semana adicional de vip. ✨Si compras 4 meses seguido el vip, se te regala 1 mes adicional de vip. ✨Por cada mes consecutivo que compres la cuenta vip se te dará un adicional de 5k de cash point(acumulativo hasta un tope de 20k). que compres la cuenta vip se te da un adicional de 5k de cashpoint adicional (acumulativo por mes hasta un tope de 20k adicionales). El costo de la cuenta vip es de 20 dólares al mes. (No se otorga cashpoint al comprar la vip, más que el que incluye la cuenta). Nota: Si pierdes el acumulado de meses, se reiniciará el cashpoint adicional y volverás a acumular desde 5k.
  20. Tako

    DONACIONES

    Arise-RO es un servidor privado, el cual se encuentra sustentado actualmente por parte del Staff. Sin embargo, esto no siempre será así, puesto que mensualmente, se debe realizar pagos de alojamiento de Hostings (Sitio Web, Emulador). Una donación, ayudará a mantener con vida este proyecto, y seguir contribuyendo en su desarrollo. Con donaciones recibidas, podremos mejorar en todo aspecto, ya sea en... ¡ Publicidad, nuevas características, mejoras de sitio, y muchas cosas más!. Cada donación obtenida, será utilizada en su beneficio y mejora de nuestro servidor, por lo cual es de gran ayuda las contribuciones de nuestros players. -- Métodos de Donación -- Si eres residente en Chile , podrás realizar una donación a través de la siguiente cuenta rut: ✅ Vicent Godoy 17.803.419-7 Banco Estado Cuenta Rut [email protected] Cualquier otra parte del mundo, podrás donar vía Paypal al siguiente email o cuenta clave: ✅ Edwin Joel Pacheco Chacon Paypal: [email protected] Transferencias: 646180192171337933 ✨1 dolar equivale a 1000 Cash Point. ✨ Chile: 800 CLP equivale a 1000 Cash Point. ✨ México: 17 MXN equivale a 1000 Cash Point. Una vez realizado el pago, solo debes enviar tu comprobante vía Discord a cualquier miembro del Staff para hacerte entrega de tu Cash Point. !Gracias por el apoyo! Dudas o problemas para realizar una donación, via Discord o Facebook.
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