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Tako

Tomb Of Remorse (Tumba del Remordimiento)

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Tomb of Remorse (Tumba del Remordimiento)

 

La historia continúa después de la tragedia de Ghost Palace , Tiara y Sakrai ahora acechan entre los muertos. ¡Ayuda a Marqués a ponerles un descanso! El objetivo principal de estas nuevas instancias es recolectar tantas Mineas1000367.pngcomo sea posible, ya que será útil para fabricar y encantar Penintentia Weapon .

Antes de ingresar a la instancia hablando con Tiara , cada miembro del grupo debe hablar con Marquess NPC  para tomar todas las misiones disponibles para la recompensa de Mineas1000367.png (opción 1 - 4). 

pantallaAriseRO045.jpg

nombres

1000367.pngRecompensa de Mineas

matar a  Sakray

10

matar a Tiara

8

Recoger Recuerdos del pasado

1

Recoger Fragmento del Pasado

1

Nota: Los monstruos y los mvps dentro de la instancia también sueltan  Mineas 1000367.pngpor una posibilidad muy pequeña.

TUTORIAL

PESO 1

En este piso, el objetivo es muy sencillo, matar a todos los grupos de enemigos en el mapa. Habrá varios grupos de enemigos antes de que aparecieron el portal al siguiente piso en el lado norte del mapa. No olvides activar todos los Recuerdos y Fragmentos del pasado para la búsqueda de Marquess.

Tumba1.png 

VERDE : Ubicación de inicio
ROJO : Portal al siguiente piso
NARANJA : Recuerdos
AZUL : Fragmento del Pasado

123123wqewqeasedasd.png

Nota : Ejemplo de Fragmento del Pasado . Observe que el NPC en el que se puede hacer clic es solo un punto de Shadow.

piso 2

En este piso, mata a todos los monstruos que aparecen antes de encontrarte con el primer Boss, Tiara . Ella tiene un montón de HP y lanza una amplia gama de habilidades que podrían acabar con todo el grupo si no tienes cuidado. Ella también lanza la habilidad Golden Thief Bug Card que anula la habilidad, ¡así que ten cuidado! Después de acabar con el jefe, recoge todos los Recuerdos  y Fragmentos del pasado .

Tumba2.png

VERDE : Ubicación de inicio
ROJO : Portal al siguiente piso
NARANJA : Recuerdos
AZUL : Fragmento del Pasado

PISO 3

Similar al Piso 1, el objetivo es matar a todos los enemigos mientras recolectas todos los Recuerdos y Fragmentos del Pasado antes de que apareció el portal de la siguiente habitación en el medio del mapa. Tenga en cuenta de asegurarse de activar todo antes de matar a todos los enemigos, ya que no puede caminar hacia la parte inferior/superior del mapa si ya terminará el portal.

Tumba3.png

VERDE : Ubicación de inicio
ROJO : Portal al siguiente piso
NARANJA : Recuerdos
AZUL : Fragmento del Pasado

PISO 4

Este es el piso final donde debes derrotar a Sakrai para completarlo. Tenga cuidado, ya que Sakrai  con frecuencia, así que asegúrese de mantener la distancia con él. Este mapa genera aleatoriamente 3 Pillar of Regret en las 3 direcciones del mapa y, cuando lo hace, Sakrai recibe un daño muy reducido de cualquier fuente, por lo que se requiere que el grupo destruya todos los pilares hablando con él durante unos segundos sin recibir ningún daño.

monstruos y cartas

El monstruo normal en esta instancia hará mucho daño si no estás preparado. Tenga cuidado con el grupo de Archer, ya que rara vez fallan y tienen un rango de ataque bastante largo.

390px-TombMon1.png 390px-TombMon2.png

390px-TombMon3.png 390px-TombMon4.png

390px-TombMon5.png 390px-TombMon6.png 

390px-TombMon7.png

MVPS

 390px-TombMon9.png 390px-TombMon8.png 

Tiara y Sakrai también dan su carta con muy pocas posibilidades. Y Sakrai también deja caer 4 tipos de cascos de Thanos con poca probabilidad.

400134.png Thanos Warrior Helmet [1 ]
400141.png 
Thanos Marksman Helmet [1 ]
400146.png 
Thanos Magic Helmet [1 ]
400150.png 
Thanos Fighter Helmet [1 ]

 

Carta

Ubicación

Descripcion

300192.pngCard Sakrai

Headgear

P.ATK + 1, S.MATK + 1, after cast delay: 5%.
When equipped with Tiara Card, additional P.ATK +3, S.MATK +3 and After Cast Delay - 10%

300192.pngCard Tiara

Headgear

 P.ATK + 1, S.MATK + 1, after cast delay: 5%.

 

Arma Penintentia

Esta instancia también trae un nuevo conjunto de armas para toda la 4ta clase en AriseRO. Tenga en cuenta que todas estas armas son todas de nivel 5.

Intercambio de artículos

Puede hablar con Marquess y seleccionar la quinta opción de la conversación para comenzar a intercambiar sus  1000367.pngMineas recolectados en un arma y su catalizador de encantamiento. Todas las armas te costaron 700  1000367.pngMineas. Para la clase Guardia Imperial, el arma viene en una caja que incluye su par de escudos.

IMG

Nombre del árticulo

Descripción

600014.png

Poenitentia Ensis [2]

Atk + 10%.

Increases Storm Slash damage by 10%.
Increases Ignition Break damage by 3% per 2 Refinement.
If the refine rate is 7 or higher, reduces the variable cast time by 10%.
If the refine rate is 9 or higher, the damage of Ignition Break is increased by an additional 25%.
If the refine rate is 11 or higher, reduces the cooldown of Ignition Break by 0.7 seconds.

[Grade Bonus]
[Grade D] Increases Storm Slash damage by an additional 5%.
[Grade C] Increases Storm Slash damage by an additional 8%, P.Atk + 1.
[Grade B] Increases Storm Slash damage by an additional 12%, POW + 2.

Class: Two-Handed Sword Attack : 315
Weight: 220
Weapon Level: 5
Required level: 230
Jobs: Dragon Knight

630009.png

Poenitentia Catapulta [2]

Atk + 10%.

Increases Madness Crusher's damage by 10%.
Increases the damage of Hundred Spears by 3% for every 2 Refinement.
If the refine rate is 7 or higher, reduces the variable cast time by 10%.
If the refine rate is 9 or higher, increases the damage of Hundred Spears by an additional 25%.
If the refine rate is 11 or higher, reduces the cooldown of Hundred Spears by 2 seconds.

[Grade Bonus]
[Grade D] Increases Madness Crusher's damage by an additional 5%.
[Grade C] Increases Madness Crusher's damage by an additional 8%, P.Atk + 1.
[Grade B] Increases Madness Crusher's damage by an additional 12%, POW + 2.

Class: Two-Handed Spear Attack :320
Weight: 230
Weapon Level: 5
Required level: 230
Jobs: Dragon Knight

500019.png

Poenitentia Gladius [2]
Incluido en

100477.pngla Caja Penitentia Gladius
 

Death + 250. 

Matte + 10%.
Increases Cross Rain damage by 10%.
Increases Genesis Ray's damage by 4% for every 2 refine rates.
If the refine rate is 7 or higher, reduces the variable cast time by 10%.
If the refine rate is 9 or higher, the damage of Genesis Ray is increased by an additional 25%.
If the refine rate is 11 or higher, increases the magic damage of holy property by 10%.

[Grade Bonus]
[Grade D] Increases the damage of Cross Rain by an additional 5%.
[Grade C] Increases Cross Rain damage by an additional 8%, S.Matk + 1.
[Grade B] Increases Cross Rain damage by an additional 12%, SPL + 1.

Class: Sword Attack: 195
Weight: 180
Weapon level: 5
Required level: 230
Jobs: Imperial Guard

530010.png

Poenitentia Hasta [2]
Incluido en

100478.pngPenitentia Asta Box
 

Atk + 10%.

Increases Overslash damage by 10%.
Increases Overbrand's damage by 3% for every 2 refine rates.
If the refine rate is 7 or higher, reduces the variable cast time by 10%.
If the refine rate is 9 or higher, increases Overbrand's damage by an additional 25%.
If refine rate is 11 or higher, increases melee physical damage by 10%.

[Grade Bonus]
[Grade D] Increases Overslash's damage by an additional 5%.
[Grade C] Increases Overslash damage by an additional 8%, P.Atk + 1.
[Grade B] Increases Overslash damage by an additional 12%, POW + 1.

Class: Spear Attack: 205
Weight: 190
Weapon level: 5
Required level: 230
Jobs: Imperial Guard

460013.png

Poenitentia Aegis [1]
Incluido en ambas

100477.pngPenitentia Gladius Box

100477.pngPenitentia Asta Box
 

MaxHP + 5%, MaxSP + 5%.

Def +50 and Mdef +10 per 3 refine rate.

[Tier Bonus]
[Tier D] Increases the damage of Shield Shot by 5%.
[Grade C] Increases the damage of shield shots by an additional 8%.
[Grade B] Increases Shield Shot damage by an additional 15%, POW +1, SPL +1.

When equipped with Poenitentia Gladius or Poenitentia Hasta, increases attack speed (reduces post-attack delay by 10 %), reduces damage taken from all property enemies by 10%.

Class: Shield Defense: 120
Weight: 150
Armor level: 2
Required level: 230
Jobs: Imperial Guard

620006.png

Poenitentia Ascia [2]

It cannot be destroyed.

Attack +10%.
Increases Ax Stomp damage by 10%.
Increases Ax Tornado's damage by 3% for every 2 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
If the refine rate is 9 or higher, increases the damage of Ax Tornado by an additional 25%.
If the refine rate is 11 or higher, increases physical damage against enemies of all sizes by 15%.

[Grade Bonus]
[Grade D] Increases Ax Stomp's damage by an additional 5%.
[Grade C] Increases Ax Stomp damage by an additional 8%, P.Atk + 1.
[Grade B] Increases Ax Stomp damage by an additional 12%, POW + 2.

Class: Two-Handed Ax Attack: 325
Weight: 320
Weapon Level: 5
Required Level: 230
Jobs: Master

590016.png

Poenitencia Clava [2]

It cannot be destroyed.

Attack +10%.
Increases Ax Stomp damage by 10%.
Increases the damage of Knuckle Boost by 5% for every 2 refine rates.
If the refine rate is 7 or higher, reduces the variable cast time by 10%.
If the refine rate is 9 or higher, increases Vulcan Arm's damage by 25%.
If the refine rate is 11 or higher, increases Arm Cannon's damage by 25%.

[Grade Bonus]
[Grade D] Increases long-range physical damage by 2%.
[Grade C] Increases long range physical damage by an additional 3%,
[Grade B] Increases Arm Cannon damage by 10%, P.Atk + 1.

Class: Ax Attack: 205
Weight: 180
Weapon level: 5
Required level: 230
Jobs: Teacher

590017.png

Péndulo de Poenitentia [2]

Atk + 10%.

Increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10%.
Increases Cart Tornado's damage by 3% for every 2 refine rates.
If the refine rate is 7 or higher, reduces the variable cast time by 10%.
If the refine rate is 9 or higher, increases the damage of Cart Tornado by an additional 25%.
If refine rate is 11 or higher, increases melee physical damage by 10%.

[Grade Bonus]
[Grade D] Increases the damage of the acidified zone (fire/wind) by 5%.
[Grade C] Increases Acidified Zone (Water/Earth) damage by 8%, P.Atk + 1.
[Grade B] Increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10 %, POW +

Class: Mace Attack: 195
Weight: 165
Weapon Level: 5
Required Level: 230
Jobs: Biolo

500020.png

Poenitentia Ligula [2]

Atk + 10%.

Increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10%.
Increases Cart Cannon's damage by 3% for every 2 refine rates.
If the refine rate is 7 or higher, reduces the variable cast time by 10%.
If the refine rate is 9 or higher, the damage of Cart Cannon is increased by an additional 25%.
If the refine rate is 11 or higher, increases long-range physical damage by 10%.

[Grade Bonus]
[Grade D] Increases the damage of the acidified zone (fire/wind) by 5%.
[Grade C] Increases Acidified Zone (Water/Earth) damage by 8%, P.Atk + 1.
[Grade B] Increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10 %, POW +

Class: Sword Attack: 185
Weight: 180
Weapon Level: 5
Required Level: 230
Jobs: Biolo

640014.png

Poenitentia Termes [2]

It cannot be destroyed. 

Matte + 300.
Matte + 10%.
Increases the damage of Crimson Arrow and Frozen Slash by 10%.
Increases the damage of Crimson Rock and Frost Misty by 3% for every 2 refine rates.
If the refine rate is 7 or higher, reduces the variable cast time by 10%.
If the refine rate is 9 or higher, the damage of Crimson Rock and Frost Misty is increased by an additional 25%.
If the refine rate is 11 or higher, increases fire and water property magic damage by 10%.

[Grade Bonus]
[Grade D] Increases the damage of Crimson Arrow and Frozen Slash by an additional 5%.
[Grade C] Increases Crimson Arrow and Frozen Slash damage by an additional 8%, S.Matk +1.
[Grade B] Increases the damage of Crimson Arrow and Frozen Slash by an additional 12%, SPL + 2.

Class: Two-Handed Staff Attack: 170
Weight: 200
Weapon Level: 5
Required Level: 230
Jobs: Archmage

640015.png

Poenitentia Virga [2]

It cannot be destroyed.

Matte + 300.
Matte + 10%.
Increases Storm Cannon and Rock Down damage by 10%.
Increases the damage of Chain Lightning and Earth Strain by 3% for every 2 Refinement.
If the refine rate is 7 or higher, reduces the variable cast time by 10%.
If the refine rate is 9 or higher, increases the damage of Chain Lightning and Earth Strain by an additional 25%.
If the refine rate is 11 or higher, increases wind and earth property magic damage by 10%.

[Grade Bonus]
[Grade D] Increases Storm Cannon and Rock Down damage by an additional 5%.
[Grade C] Increases Storm Cannon and Rock Down damage by an additional 8%, S.Matk +1.
[Grade B] Increases Storm Cannon and Rock Down damage by an additional 12%, SPL + 2.

Class: Two-Handed Staff Attack: 170
Weight: 200
Weapon Level: 5
Required Level: 230
Jobs: Archmage

550019.png

Poenitentia Escipión [2]

It cannot be destroyed.

Mat + 215.
Mat + 10%.
Increases the damage of Conflagration and Lightning Land by 10%.
Increases the damage of Psychic Wave and Varetyr Lance by 3% per refine rate of 2.
If the refine rate is 7 or higher, reduces the variable cast time by 10%.
If the refine rate is 9 or higher, it increases the damage of Psychic Wave and Varetyr Spear by an additional 25%.
If the refine rate is 11 or higher, reduce the cooldown of Psychic Wave by 1.5 seconds, reduce the cooldown of Varetyr Spear by 2 seconds.

[Grade Bonus]
[Grade D] Increases the damage of Conflagration and Lightning Land by an additional 5%.
[Grade C] Increases Conflagration and Lightning Land damage by an additional 8%, S.Matk +1.
[Grade B] Increases Conflagration and Lightning Land damage by an additional 12%, SPL +1.

Class: Staff Attack: 150
Weight: 160
Weapon Level: 5
Required Level: 230
Jobs: Elementel Master

540014.png

Códice Poenitentia [2]

It cannot be destroyed.

Mat + 215.
Mat + 10%.
Increases Diamond Storm and Terra Drive damage by 10%.
Increases the damage of Diamond Dust and Earth Grave by 3% for every 2 refine rate.
If the refine rate is 7 or higher, reduces the variable cast time by 10%.
If the refine rate is 9 or higher, increases the damage of Diamond Dust and Earth Grave by an additional 25%.
If the refine rate is 11 or higher, it reduces the cooldown of Diamond Dust and Earth Grave by 2 seconds.

[Grade Bonus]
[Grade D] Increases the damage of Diamond Storm and Terra Drive by an additional 5%.
[Grade C] Increases Diamond Storm and Terra Drive damage by an additional 8%, S.Matk +1.
[Grade B] Increases Diamond Storm and Terra Drive damage by an additional 12%, SPL +1.

Class: Book Attack: 150
Weight: 160
Weapon Level: 5
Required Level: 230
Jobs: Elementel Master

540015.png

Poenitentia Liber [2]

It cannot be destroyed.

Atk +5%, Matk +5%, Matk +215.
Increases Petitio's damage by 10%.
Increases the damage of Duple Light by 3% for every 2 refine rates.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
If the refine rate is 9 or higher, the damage of Duple Light is increased by an additional 30%.
If the refine rate is 11 or higher, increases the magic damage of holy property by 15%.

[Grade Bonus]
[Grade D] Increases Petitio's damage by an additional 5%.
[Grade C] Increases Petitio's damage by an additional 8%, S.Matk + 1.
[Grade B] Increases Petitio's damage by an additional 12%, SPL + 1.

Class: Book Attack: 230
Weight: 100
Weapon Level: 5
Required Level: 230
Jobs: Cardinal

550020.png

Poenitentia Crystallum [2]

It cannot be destroyed.

Matte +250, Matte +10%.
Increases Flamen's damage by 10%.
Increases Adoramus's damage by 3% per 2 refine rate.
If the refine rate is 7 or higher, reduces the variable cast time by 10%.
If the refine rate is 9 or higher, increases Adoramus's damage by an additional 30%.
If the refine rate is 11 or higher, increases magic damage against all race monsters (except players) by 15%.

[Grade Bonus]
[Grade D] Increases Flamen's damage by an additional 5%.
[Grade C] Increases Flamen's damage by an additional 8%, S.Matk +1.
[Grade B] Increases Flamen's damage by an additional 12%, SPL +

Class: Staff Attack: 150
Weight: 100
Weapon Level: 5
Required Level: 230
Jobs: Cardinal

560012.png

Poenitentia Caestus [2]

Atk + 10%.

Increases Second Faith's damage by 10%.
Increases Tiger Cannon's damage by 3% for every 2 refine rate.
If the refine rate is 7 or higher, MaxHP +10%.
If the refine rate is 9 or higher, increases the damage of Tiger Cannon by an additional 30%.
If the refine rate is 11 or higher, reduces the cooldown of Tiger Cannon by 1 second.

[Grade Bonus]
[Grade D] Increases Second Faith's damage by an additional 5%.
[Grade C] Increases Second Faith's damage by an additional 8%, P.Atk + 1.
[Grade B] Increases Second Faith's damage by an additional 12%, POW + 1.

Class: Knuckle Attack: 230
Weight: 150
Weapon Level: 5
Required level: 230
Jobs: Inquisitor

560013.png

Poenitentia Ungula [2]

Atk + 10%.

Increases Explosion Blaster damage by 10%.
Increases Rampage Blast damage by 3% for every 2 refine rates.
If the refine rate is 7 or higher, it reduces the SP consumption of Rampage Blast by 12%.
If the refine rate is 9 or higher, increases the damage of Rampage Blast by an additional 30%.
If the refine rate is 11 or higher, reduces the cooldown of Rampage Blast by 1 second.

[Grade Bonus]
[Grade D] Increases the damage of Explosion Blaster by an additional 5%.
[Grade C] Increases Explosion Blaster's damage by an additional 8%, P.Atk + 1.
[Grade B] Increases Explosion Blaster's damage by an additional 12%, POW + 1.

Class: Knuckle Attack: 230
Weight: 150
Weapon Level: 5
Required Level: 230
Jobs: Inquisitor

610016.png

Poenitentia Manus [2]

Atk + 10%.

Increases impact crater damage by 10%.
Increases Rolling Cutter's damage by 3% for every 2 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
If the refine rate is 9 or higher, increases the damage of the rolling cutter by an additional 30%.
If the refine rate is 11 or higher, reduces the delay after the ability by 12%.

[Grade Bonus]
[Grade D] Increases impact crater damage by an additional 5%.
[Grade C] Increases Impact Crater damage by an additional 8%, P.Atk + 1.
[Grade B] Increases Impact Crater damage by an additional 12%, POW + 1.

Class: Katar Attack: 280
Weight: 190
Weapon Level: 5
Required Level: 230
Jobs: Shadow Cross

510027.png

Poenitentia Mucro [2]

Atk + 10%.

Increases Shadow Stab damage by 10%.
Increases Cross Impact damage by 3% for every 2 refine rates.
If the refine rate is 7 or higher, the critical damage is increased by 15%.
If the refine rate is 9 or higher, the damage of Cross Impact is increased by an additional 30%.
If the refine rate is 11 or higher, increases physical damage against enemies of all sizes by 15%.

[Grade Bonus]
[Grade D] Increases Shadow Stab damage by an additional 5%.
[Grade C] Increases Shadow Stab damage by an additional 8%, P.Atk + 1.
[Grade B] Increases Shadow Stab damage by an additional 12%, POW + 1.

Class: Dagger Attack: 190
Weight: 90
Weapon Level: 5
Required Level: 230
Jobs: Shadow Cross

700022.png

Espiga de Poenitentia [2]

Atk + 10%.

Increases Frenzy Shot damage by 10%.
Increases the damage of Triangle Shot by 3% for every 2 refine rate.
If the refine rate is 7 or higher, the critical damage is increased by 15%.
If the refine rate is 9 or higher, the damage of Triangle Shot is increased by an additional 30%.
If the refine rate is 11 or higher, increases long-range physical damage by 15%.

[Grade Bonus]
[Grade D] Increases the damage of Frenzy Shot by an additional 5%.
[Grade C] Increases Frenzy Shot damage by an additional 8%, P.Atk +1.
[Grade B] Increases Frenzy Shot damage by an additional 12%, CON +1.

Class: Bow Attack: 250
Weight : 140
Weapon level: 5
Required level: 230
Jobs: Abyss Chaser

510028.png

Poenitentia Dilacero [2]

Atk + 10%.

Increases Deft Stab damage by 10%.
Increases the damage of Lethal Threat by 3% for every 2 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
If the refine rate is 9 or higher, increases the damage of Deadly Threat by an additional 30%.
If the refine rate is 11 or higher, reduces the delay after the ability by 12%.

[Grade Bonus]
[Grade D] Increases Deft Stab damage by an additional 5%.
[Grade C] Increases Deft Stab damage by an additional 8%, P.Atk + 1.
[Grade B] Increases Deft Stab damage by an additional 12%, POW + 1.

Class: Dagger Attack: 190
Weight: 90
Weapon Level: 5
Required Level: 230
Jobs: Abyss Chaser

700023.png

Nervio de Poenitentia [2]

Atk + 10%.

Increases Crescive Bolt's damage by 10%.
Increases Aimed Bolt's damage by 3% per 2 Refinement.
If the refine rate is 7 or higher, increases long-range physical damage by 10%.
If the refine rate is 9 or higher, increases Aimed Bolt's damage by an additional 30%.
If the refine rate is 11 or higher, reduces the cooldown of Aimed Bolt by 1 second.

[Grade Bonus]
[Grade D] Increases Crescive Bolt's damage by an additional 5%.
[Grade C] Increases Crescive Bolt's damage by an additional 8%, P.Atk + 1.
[Grade B] Increases Crescive Bolt's damage by an additional 12%, CON + 1.

Class: Bow Attack: 250
Weight :140
Weapon Level: 5
Required Level: 230
Jobs: Windhawk

700024.png

Poenitentia Attendo [2]

Atk + 10%.

Increases Gale Storm's damage by 10%.
Increases the damage of Arrow Storm by 3% for every 2 refine rate.
If the refine rate is 7 or higher, increases long-range physical damage by 10%.
If the refine rate is 9 or higher, the damage of Arrow Storm is increased by an additional 30%.
If the refine rate is 11 or higher, it reduces the cooldown of Arrow Storm by 0.7 seconds.

[Grade Bonus]
[Grade D] Increases Gale Storm's damage by an additional 5%.
[Grade C] Increases Gale Storm's damage by an additional 8%, P.Atk + 1.
[Grade B] Increases Gale Storm's damage by an additional 12%, CON + 1.

Class: Bow Attack: 250
Weight :140
Weapon Level: 5
Required Level: 230
Jobs: Windhawk

570013.png

Poenitentia Acorde [2]

Death + 250. 

Matte + 10%.
Increases the damage of Metal Fury by 10%.
Increases reverb damage by 3% for every 2 refine rate.
If the refine rate is 7 or higher, reduces the variable cast time by 10%.
If the refine rate is 9 or higher, increases reverb damage by an additional 30%.
If the refine rate is 11 or higher, reduces the flat cast time of Reverberation by 0.5 seconds.

[Tier Bonus]
[Tier D] Increases the damage of Metal Fury by an additional 5%.
[Grade C] Increases Metal Fury damage by an additional 8%, S.Matk +1.
[Grade B] Increases Metal Fury damage by an additional 12%, SPL +

Class: Instrument Attack: 220
Weight: 110
Weapon Level: 5
Required Level: 230
Professions: Minstrel

580013.png

Poenitentia flagelo [2]

Death + 250.

Matte + 10%.
Increases the damage of Metal Fury by 10%.
Increases reverb damage by 3% for every 2 refine rate.
If the refine rate is 7 or higher, reduces the variable cast time by 10%.
If the refine rate is 9 or higher, increases reverb damage by an additional 30%.
If the refine rate is 11 or higher, reduces the flat cast time of Reverberation by 0.5 seconds.

[Tier Bonus]
[Tier D] Increases the damage of Metal Fury by an additional 5%.
[Grade C] Increases Metal Fury damage by an additional 8%, S.Matk +1.
[Grade B] Increases Metal Fury damage by an additional 12%, SPL +

Class: Whip Attack: 220
Weight: 110
Weapon Level: 5
Required Level: 230
Jobs: Trouvere

700025.png

Poenitentia Vatia [2]

Atk + 10%.

Increases Rhythmic Shot damage by 10%.
Increases the damage of Heavy Rainstorm by 3% for every 2 refine rate.
If the refine rate is 7 or higher, increases long-range physical damage by 10%.
If the refine rate is 9 or higher, increases the damage of Intense Storm by an additional 30%.
If the refine rate is 11 or higher, reduces the cooldown of Severe Rainstorm by 2 seconds.

[Grade Bonus]
[Grade D] Increases the damage of Rhythm Shots by an additional 5%.
[Grade C] Increases Rhythm Shots damage by an additional 8%, P.Atk + 1.
[Grade B] Increases Rhythm Shots damage by an additional 12%, CON + 1.

Class: Bow Attack: 250
Weight: 100
Weapon Level: 5
Required Level: 230
Jobs: Minstrel, Minstrel

 

Encantamiento

El catalizador de encantamiento se puede comprar de Marquess, también cae aleatoriamente de un monstruo dentro de la Instancia con muy pocas posibilidades.
Utilice el encantamiento del sistema Laphine, por lo que puede volver a encantar su artículo sin fallar tanto como desee, siempre que tenga el catalizador disponible. La
 ira de Sakray condensada 100480.png y el arrepentimiento de Sakray condensada 100486.png son los mejores catalizadores de encantamiento para usar, ya que posiblemente puedas obtener 3 opciones de línea en el encantamiento de tu arma con un costo más alto.

 

Objeto de encantamiento

costo

Opciones de encantamiento

100479.png La ira de Sakray

100.000 zeny
1000367.pngMineas 50x

Opciones de 2 lineas

100485.png Arrepentimiento de Sakray

100.000 zeny
1000367.pngMineas 50x

Opciones de 2 lineas

100480.png La ira de Sakray condensada

100.000 zeny

1000367.png Mineas 250x

Opciones de 3 lineas

100486.png El arrepentimiento de Sakray condensado

100.000 zeny

1000367.png Mineas 250x

Opciones de 3 lineas

 

Tipo de ira de Sakrai

opcion de linea

Posiblemente encantamiento

100479.png La ira de Sakray
100480.pngLa ira de Sakray condensada

1

MHP + 200 ~ 500

MSP + 30 ~ 120

CRITICAL + 3 ~ 10

FLEE + 10 ~ 30

HIT + 10 ~ 30

ASPD + 1 ~ 2

ATQ + 20 ~ 70

2

Attack Speed +10% ~ 18%

ATQ + 5% ~ 10%

Long Range Damage +5% ~ 15%

Physical Melee Damage +5% ~ 15%

Physical Damage to Neutral Property Monsters +5%~15%

Physical Damage to Water Property Monsters +5%~15%

Physical Damage to Fire Property Monsters +5%~15%

Physical Damage to Earth Property Monsters +5%~15%

Physical Damage to Wind Property Monsters +5%~15%

Physical Damage to Poison Property Monsters +5% ~ 15%

Physical Damage to Holy Property Monsters +5%~15%

Physical Damage to Shadow Property Monsters +5% ~ 15%

Physical Damage to Undead Property Monsters +5%~15%

Physical Damage to Ghost Property Monsters +5%~15%

100480.png La ira de Sakray condensada

3

DEF + 30 ~ 100

MDEF + 10 ~ 40

MHP + 1% ~ 5%

MSP + 1% ~ 5%

Physical Damage to Small Monsters +5% ~ 10%

Physical Damage to Medium Monsters +5% ~ 10%

Physical Damage to Large Monsters +5%~10%

Physical Damage to Normal Monsters +5% ~ 10%

Physical Damage to Boss Monsters +5%~10%

 

Tipo de ira de Sakrai

opcion de linea

posible encantamiento

100479.png La ira de Sakray
100480.png La ira de Sakray condensada

1

MHP + 200 ~ 500

MSP + 30 ~ 120

DEF + 10 ~ 50

FLEE + 10 ~ 30

Healing Recovery +10% ~ 30%

ASPD + 1 ~ 2

MATK + 20 ~ 70

2

    
Attack Speed +10% ~ 18%

MATK + 5% ~ 10%

Variable Cast Time - 5% ~ 15%

SP Consumption - 5% ~ 10%

Magic Damage to Neutral Property Monsters +5% ~ 15%

Magic Damage to Water Property Monsters +5%~15%

Magic Damage to Fire Property Monsters +5% ~ 15%

Magic Damage to Earth Property Monsters +5% ~ 15%

Magic Damage to Wind Property Monsters +5% ~ 15%

Magic Damage to Poison Property Monsters +5% ~ 15%

Magic Damage to Holy Property Monsters +5% ~ 15%

Magic Damage to Shadow Owned Monsters +5% ~ 15%

Magic Damage to Undead Property Monsters +5%~15%

Magic Damage to Phantom Property Monsters +5% ~ 15%

100480.png La ira de Sakray condensada

3

DEF + 30 ~ 100

MDEF + 10 ~ 40

MHP + 1% ~ 5%

MSP + 1% ~ 5%

Magic Damage to Small Monsters +5% ~ 10%

Magic Damage to Medium Monsters +5% ~ 10%

Magic Damage to Large Monsters +5% ~ 10%

Magic Damage to Normal Monsters +5% ~ 10%

Magic Damage to Boss Monsters +5% ~ 10%

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