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Tako

Einbech Dungeon 3

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Einbech Dungeon 3 

Para acceder a einbech dungeon 3 accede mediante el waper Dungeons> Einbroch dungeon > Einbroch dungeon 2

te diriges a la parte superior izquierda del mapa y podrás acceder al dungeon, debes ser al menos nivel 180 para poder acceder al mapa.

image.png

Mobs:

 

Imagen

Nombre

Nivel

HP

Size/ Race / Element

20592.png

Poisonous

188

2,407,086

Medium / Formless / Ghost 4

20593.png

Toxious

188

2,407,556

Medium / Formless / Poison 4

20594.png

Green Mineral

190

2,435,702

Large / Formless / Neutral 4

20595.png

Red Mineral

190

2,435,702

Large / Formless / Neutral 4

20596.png

White Mineral

190

2,436,177

Large / Formless / Neutral 4

20597.png

Purple Mineral

190

2,435,702

Large / Formless / Neutral 4

20600.png

Jewel

192

100

Large / Formless / Neutral 4

20602.png

White Porcellio

206

2,403,326

Small / Insect / Earth 4

20603.png

Abyssman

190

2,428,277

Large / Beast / Neutral 4

20598.png

Jewelry Ant

191

2,445,656

Medium / Insect / Neutral 4

20601.png

Jungoliant
 

197

40,000,000

Large / Insect / Neutral 4

 

Recompensas:

Podrás obtener de cualquier mob los siguientes items:

 

Al combinar uno de cada uno de los 5 items obtienes 1 25814.png  Dynite con el npc ubicado en /navi einbech 149 257 con el npc field  Manager Elmen en la opción uno.

image.png

 

En la opción dos podrás intercambiar los siguientes equipos:

 

Imagen

Nombre

Precio

Ubicación

Bonus

32248.png

Safety Pendant R [1]

7525814.png Dynite

Accessory (Right)

Defense: 10

Weight: 10

Required Level: 170

Jobs: Every Job

  • All Stats + 5, Aspd + 5%.
  • [+ 32250.png Safety Epaulet R ]
  • MaxHP + 10%, increases attack speed (reduces delay after attack by 15%)..
  • [+ 32251.png Safety Epaulet B ]
  • MaxHP + 10%, reduces variable cast time by 15%.
  • [+ 32250.png Safety Epaulet R or 32251.png Safety Epaulet B ]
  • [+ Any Einbech Weapon]
  • Reduces fixed casting time by 0.3 seconds
  • Reduces delay after skill by 7%
  • Reduces damage taken from all size enemies by 3%

32249.png

Safety Pendant B [1]

7525814.png Dynite

Accessory (Right)

Defense: 10

Weight: 10

Required Level: 170

Jobs: Every Job

  • All Stats + 5, variable casting time by 5%.
  • [+ 32250.png Safety Epaulet R ]
  • MaxHP + 10%, increases attack speed (reduces delay after attack by 15%).
  • [+ 32251.png Safety Epaulet B ]
  • MaxHP + 10%, reduces variable cast time by additional 15%.
  • [+ 32250.png Safety Epaulet R or 32251.png Safety Epaulet B ]
  • [+ Any Einbech Weapon]
  • Reduces fixed casting time by 0.3 seconds
  • Reduces delay after skill by 7%
  • Reduces damage taken from all size enemies by 3%

32250.png

Safety Epaulet R [1]

7525814.png Dynite

Accessory (Left)

Defense: 10

Weight: 10

Required Level: 170

Jobs: Every Job

  • Atk + 5%.

image.png

Safety Epaulet B [1]

7525814.png Dynite

Accessory (Left)

Defense: 10

Weight: 10

Required Level: 170

Jobs: Every Job

  • Matk + 5%.

 

Igualmente podrás comprar los Weapons enchantament en la misma opción 2 en un costo de 50 25814.png Dynite

9514.png Physical Modification Permit

9529.png Magical Modification Permit

 

Con los cuales podrás encantar tu arma con los siguientes bonus:

9514.png Physical Modification Permit

First Enchant

Second Enchant

Third Enchant

  • Atk 5 ~ 45
  • Atk% 1 ~ 10%
  • Hit 5 ~ 35
  • Flee 7 ~ 35
  • ASPD 1 ~ 2
  • ASPD% 5 ~ 10%
  • Increase critical damage 5 ~ 20%
  • Increase physical damage to [any element] enemies 3 ~ 20%
  • Crit 2 ~ 10
  • Increase physical damage to [any race] enemies 3 ~ 20%
  • Increase physical damage to normal enemies 3 ~ 20%
  • Increase physical damage to boss enemies 3 ~ 20%
  • Ignore physical defense of [any race] enemies 3 ~ 25%
  • Ignore physical defense of normal enemies 3 ~ 18%

 

9529.png Magical Modification Permit

First Enchant

Second Enchant

Third Enchant

  • Matk 5 ~ 45
  • Matk% 1 ~ 10%
  • Heal effectiveness 3 ~ 25%
  • Reduce variable casting time 5 ~ 10%
  • Flee 7 ~ 35
  • Increase magic damage to [any element] enemies 3 ~ 20%
  • Crit 2 ~ 10
  • Heal effectiveness 7 ~ 25%
  • Reduce variable casting time 5 ~ 10%
  • Increase magic damage to [any race] enemies 3 ~ 20%
  • Increase magic damage to normal enemies 3 ~ 20%
  • Increase magic damage to boss enemies 3 ~ 20%
  • Ignore magic defense of [any race] enemies 3 ~ 25%
  • Ignore magic defense of normal enemies 3 ~ 18%

 

En la opción 3 podrás intercambiar cualquiera de las siguientes armas de forma aleatoria por un costo de 30 25814.png Dynite

 

Imagen

Nombre

Ubicación

Descripción

1867.png

Safety Knuckle [2]

Knuckle

Attack: 210

Weight: 180

Weapon Level: 4

Required Level: 170

Applicable Jobs: Sura

  • Atk + 10%.
  • Increases Knuckle Arrow damage by 10%.
  • If refine rate is 7 or higher, Atk + 40, Aspd + 15%.
  • If refine rate is 9 or higher, increases Knuckle Arrow damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
  • If refine rate is 11 or higher, reduces delay after skill by 20%.

2058.png

Detecting Staff [2]

Two-handed Staff

Attack: 180

Weight: 200

Weapon Level: 4

Required Level: 170

Applicable Jobs: Warlock

  • Matk + 330, can't be destroyed.
  • Matk + 10%.
  • If refine rate is 7 or higher, Matk + 60, reduces variable casting time by 10%.
  • If refine rate is 9 or higher, increases fire property magical damage by 15%, has a chance to gain bonus magical damage against all size enemies by 20% for 10 seconds when dealing magical damage.
  • If refine rate is 11 or higher, reduces delay after skill by 20%.

13346.png

Grinder Huuma Shuriken [2]

Huuma

Attack: 280

Weight: 180

Weapon Level: 4

Required Level: 170

Applicable Jobs: Ninja

  • Atk + 15%, can't be destroyed.
  • Increases Swirling Petal damage by 15%.
  • If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 15%.
  • If refine rate is 9 or higher, increases Swirling Petal damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
  • If refine rate is 11 or higher, reduces cooldown of Swirling Petal by 1 second, reduces delay after skill by 20%.

16099.png

Rubber Hammer [2]

Mace

Attack: 160

Weight: 190

Weapon Level: 4

Required Level: 170

Applicable Jobs: Arch Bishop

  • Matk + 180, can't be destroyed.
  • Matk + 7%.
  • Increases heal effectiveness by 5%, increases Adoramus damage by 10%.
  • If refine rate is 7 or higher, icnreases holy property magical damage by 7%, reduces variable casting time by 10%.
  • If refine rate is 9 or higher, increases Adoramus damage by additional 15%, has a chance to gain bonus magical damage against all size enemies by 15% for 5 seconds when dealing magical damage.
  • If refine rate is 11 or higher, reduces delay after skill by 20%.

18190.png

Bolt Shooter [2]

Bow

Attack: 210

Weight: 170

Weapon Level: 4

Required Level: 170

Applicable Jobs: Ranger

  • Atk + 10%.
  • Increases Aimed Bolt damage by 10%.
  • If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.
  • If refine rate is 9 or higher, increases Aimed Bolt damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
  • If refine rate is 11 or higher, reduces delay after skill by 20%.

21054.png

Claw Sword [2]

Two-handed Sword

Attack: 300

Weight: 350

Weapon Level: 4

Required Level: 170

Applicable Jobs: Rune Knight

  • Atk + 15%, Cri + 5.
  • If refine rate is 7 or higher, increases critical damage by 25%, increases attack speed (reduces delay after attack by 10%)
  • If refine rate is 9 or higher, has a chance to gain bonus physical damage against all size enemies by 20% for 5 seconds when dealing physical damage.
  • If refine rate is 11 or higher, Cri + 7, reduces delay after skill by 20%.

26162.png

Welding Wand [2]

Rod

Attack: 160

Weight: 120

Weapon Level: 4

Required Level: 170

Applicable Jobs: Mage Class, Soul Reaper

  • Matk + 200, can't be destroyed.
  • Increases neutral, water and fire property magical damage by 7%.
  • If refine rate is 7 or higher, Matk + 70, reduces variable casting time by 10%.
  • If refine rate is 9 or higher, increases neutral, water and fire property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing magical damage.
  • If refine rate is 11 or higher, reduces delay after skill by 20%.

26215.png

Safety Whip [2]

Whip

Attack: 200

Weight: 140

Weapon Level: 4

Required Level: 170

Applicable Jobs: Wanderer

  • Increases long ranged physical damage by 10%.
  • Increases Severe Rainstorm damage by 10%.
  • If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
  • If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
  • If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.

28045.png

Bolt Crusher [2]

Katar

Attack: 300

Weight: 200

Weapon Level: 4

Required Level: 170

Applicable Jobs: Guillotine Cross

  • Atk + 10%.
  • Increases Rolling Cutter damage by 10%.
  • If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)
  • If refine rate is 9 or higher, increases Rolling Cutter damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
  • If refine rate is 11 or higher, reduces delay after skill by 20%.

28140.png

Saw Axe [2]

Two-handed Axe

Attack: 350

Weight: 500

Weapon Level: 4

Required Level: 170

Applicable Jobs: Mechanic

  • Atk + 10%, can't be destroyed.
  • Increases Arm Cannon damage by 10%.
  • If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.
  • If refine rate is 9 or higher, increases long ranged physical damage by 10%, has a chance to gain bonus physical damage against all size enemies by 15% for 5 seconds when dealing physical damage.
  • If refine rate is 11 or higher, reduces delay after skill by 20%.

28635.png

Safety Manual [2]

Book

Attack: 200

Weight: 70

Weapon Level: 4

Required Level: 170

Applicable Jobs: Star Emperor

  • Atk + 10%, Cri + 3.
  • If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
  • If refine rate is 9 or higher, increases critical damage by 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
  • If refine rate is 11 or higher, reduces delay after skill by 20%.

28771.png

Metal Detector Mk47 [2]

Dagger

Attack: 200

Weight: 100

Weapon Level: 4

Required Level: 170

Applicable Jobs: Guillotine Cross

  • Atk + 10%.
  • Increases Cross Impact damage by 10%.
  • If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
  • If refine rate is 9 or higher, increases Cross Impact damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
  • If refine rate is 11 or higher, reduces delay after skill by 20%.

28772.png

Jewel Detector Mk47 [2]

Dagger

Attack: 190

Weight: 100

Weapon Level: 4

Required Level: 170

Applicable Jobs: Shadow Chaser

  • Matk + 180.
  • Matk + 10%.
  • Increases fire and neutral property magical damage by 7%.
  • If refine rate is 7 or higher, Matk + 40, increases attack speed (reduces delay after attack by 10%)
  • If refine rate is 9 or higher, increases fire and neutral property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
  • If refine rate is 11 or higher, reduces delay after skill by 20%.

550006.png

Safety Foxtail [2]

Rod

Attack: 300

Weight: 150

Weapon Level: 4

Required Level: 170

Applicable Jobs: Doram race

  • Matk + 350, can't be destroyed.
  • Atk + 7%, Matk + 7%.
  • Increases Catnip Meteor and Picky Peck damage by 15%.
  • If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%.
  • If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by additional 20%, has a chance to gain bonus physical and magical damage against all size enemies by 10% for 10 seconds when dealing physical or magical damage.
  • If refine rate is 11 or higher, reduces delay after skill by 20%.

32026.png

Blocking Spear [2]

Spear

Attack: 210

Weight: 300

Weapon Level: 4

Required Level: 170

Applicable Jobs: Royal Guard

  • Atk + 10%.
  • Increases Vanishing Point damage by 10%.
  • If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
  • If refine rate is 9 or higher, increases Vanishing Point damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
  • If refine rate is 11 or higher, reduces delay after skill by 20%.

32110.png

Safety Lute [2]

Instrument

Attack: 200

Weight: 140

Weapon Level: 4

Required Level: 170

Applicable Jobs: Minstrel

  • Increases long ranged physical damage by 10%.
  • Increases Severe Rainstorm damage by 10%.
  • If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
  • If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
  • If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.

32303.png

Bolt Revolver [2]

Pistol

Attack: 200

Weight: 180

Weapon Level: 4

Required Level: 170

Applicable Jobs: Rebellion

  • Increases long ranged physical damage by 15%.
  • Increases Fire Dance damage by 15%.
  • If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)
  • If refine rate is 9 or higher, increases Fire Dance damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
  • If refine rate is 11 or higher, reduces delay after skill by 20%.

32352.png

Safety Saber [2]

Sword

Attack: 200

Weight: 250

Weapon Level: 4

Required Level: 170

Applicable Jobs: Genetic

  • Atk + 10%.
  • Increases Cart Cannon damage by 10%.
  • If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
  • If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases long ranged physical damage by 7%.
  • If refine rate is 11 or higher, reduces delay after skill by 20%.

 

Cartas:

 

Nombre

Type

Descripción

300005.png Poisonous Card

Weapon Card

Increases physical damage against poison property enemies by 25%.

[+ 300005.png Anacondaq Card ]

Increases physical damage against poison property enemies by an additional 15%.

300005.png Toxious Card

Armor Card

Max HP + 10%

Reduces damage from long ranged physical damage by 5%

[+ 300005.png Noxious Card ]

Additional Max HP + 5%

Reduces damage from long ranged physical damage by additional 10%

300005.png White Porcellio Card

Footgear Card

ATK + 20

[+ 300005.png Porcellio Card ]

Additional ATK + 10.

Additional ATK + 1 per refine rate of shoes.

300005.png Neo Mineral Card

Garment Card

DEF + 30

[+ 300005.png Mineral Card ]

Additional DEF + 20.

Additional DEF + 3 per refine rate of garment.

300005.png Abyssman Card

Footgear Card

Max HP + 10%

2446.png Earth Gravedamage + 10%

[+ 300005.png Pitman Card ]

2446.png Earth Grave damage + 10%

Additional 2446.png Earth Grave damage + 1% per refine rate of shoes.

300005.png Jewelry Ant Card

Accessory(Left) Card

When dealing physical damage, has a chance to auto-cast 2449.png Psychic Wave Lv. 1

[+ 300005.png Ungoliant Card ]

Increases neutral property magical damage by 30%.

300005.png Jewgoliant Card

Armor Card

Increases physical damage against formless race, and insect race monsters, fire property and water property enemies by 40%.

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